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Autore: | Stemkoski Lee |
Titolo: | Developing graphics frameworks with Python and OpenGL / / Lee Stemkoski, Michael Pascale |
Pubblicazione: | Taylor & Francis, 2021 |
Boca Raton : , : CRC Press, , 2021 | |
Descrizione fisica: | 1 online resource (ix, 334 pages) : illustrations |
Disciplina: | 006.6869 |
Soggetto topico: | Computer graphics - Computer programs |
Computer graphics | |
Soggetto non controllato: | rendering |
3D | |
Persona (resp. second.): | PascaleMichael |
Nota di contenuto: | Introduction to computer graphics -- Introduction to Pygame and OpenGL -- Matrix algebra and transformations -- A scene graph framework -- Textures -- Light and shadow. |
Sommario/riassunto: | Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. |
Titolo autorizzato: | Developing graphics frameworks with Python and OpenGL |
ISBN: | 1-00-318137-6 |
1-000-40795-0 | |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910476950003321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |