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Developing graphics frameworks with Python and OpenGL / / Lee Stemkoski, Michael Pascale



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Autore: Stemkoski Lee Visualizza persona
Titolo: Developing graphics frameworks with Python and OpenGL / / Lee Stemkoski, Michael Pascale Visualizza cluster
Pubblicazione: Taylor & Francis, 2021
Boca Raton : , : CRC Press, , 2021
Descrizione fisica: 1 online resource (ix, 334 pages) : illustrations
Disciplina: 006.6869
Soggetto topico: Computer graphics - Computer programs
Computer graphics
Soggetto non controllato: rendering
3D
Persona (resp. second.): PascaleMichael
Nota di contenuto: Introduction to computer graphics -- Introduction to Pygame and OpenGL -- Matrix algebra and transformations -- A scene graph framework -- Textures -- Light and shadow.
Sommario/riassunto: Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
Titolo autorizzato: Developing graphics frameworks with Python and OpenGL  Visualizza cluster
ISBN: 1-00-318137-6
1-000-40795-0
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910476950003321
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