|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910476950003321 |
|
|
Autore |
Stemkoski Lee |
|
|
Titolo |
Developing graphics frameworks with Python and OpenGL / / Lee Stemkoski, Michael Pascale |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Taylor & Francis, 2021 |
|
Boca Raton : , : CRC Press, , 2021 |
|
|
|
|
|
|
|
|
|
ISBN |
|
1-00-318137-6 |
1-000-40795-0 |
|
|
|
|
|
|
|
|
Descrizione fisica |
|
1 online resource (ix, 334 pages) : illustrations |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Computer graphics - Computer programs |
Computer graphics |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Nota di contenuto |
|
Introduction to computer graphics -- Introduction to Pygame and OpenGL -- Matrix algebra and transformations -- A scene graph framework -- Textures -- Light and shadow. |
|
|
|
|
|
|
|
|
Sommario/riassunto |
|
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. |
|
|
|
|
|
|
|