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| Autore: |
Banks John <1957->
|
| Titolo: |
Co-creating Videogames / / John Banks
|
| Pubblicazione: | London : , : Bloomsbury, , 2014] |
| Descrizione fisica: | 1 online resource (333 pages) : digital, HTML file(s) |
| Disciplina: | 794.8 |
| Soggetto topico: | Video games - Design |
| Video games - Authorship | |
| Note generali: | Description based upon print version of record and e-publication (viewed on June 4, 2019). |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Introduction: Co-creating matters -- Situating co-creativity -- Co-creative technologies -- Co-creating Trainz -- Co-creative labour? (with Sal Humphreys) -- Co-creative expertise -- Modelling co-creativity: a co-evolutionary approach (with Jason Potts) -- Conclusion: Crafting co-creative culture (in conversation with Will Wright). |
| Sommario/riassunto: | "Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games."--Bloomsbury Publishing. |
| Titolo autorizzato: | Co-creating Videogames ![]() |
| ISBN: | 9781472544353 |
| 1472544358 | |
| 9781849666640 | |
| 1849666644 | |
| 9781849666657 | |
| 1849666652 | |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910141610303321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |