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Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders



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Autore: Riva Giuseppe Visualizza persona
Titolo: Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders Visualizza cluster
Pubblicazione: Basel, Switzerland, : MDPI - Multidisciplinary Digital Publishing Institute, 2021
Descrizione fisica: 1 electronic resource (316 p.)
Soggetto topico: Information technology industries
Soggetto non controllato: Generalized Anxiety Disorder (GAD)
virtual reality
exposure in virtual reality
cognitive exposure
standardized scenario
personalized scenario
spatial memory
episodic memory
enactment
memory rehabilitation
embodied cognition
aging
body image disturbances
body anxiety
fear of gaining weight
full body illusion
body representation
obesity
health
navigation
neurorehabilitation
systematic review
virtual environment
cognitive and physical rehabilitation
oldest old person
Obsessive-compulsive disorders
multiple errands test
cognitive assessment
executive functions
computational models
decision tree
cross-validation
real phobic images
anxiety disorders
specific phobia
fMRI
neuroimaging
anorexia nervosa
body image distortion
body dissatisfaction
embodiment
interpersonal multisensory stimulation
pain perception
telescoped effect
amputee patients
emotion regulation
treatment
wellbeing intervention
adults
distraction systems
dental anxiety
pain
autism spectrum disorder
body movements
repetitive behaviors
machine learning
dementia
mild cognitive impairment
electroencephalogram
serious game
Alzheimer disease
digital biomarker
hippocampus
MRI
cognitive rehabilitation
computerized assessment
sense of reality
hallucinations
psychosis
derealization
sense of agency
metacognition
stress
bodily-self
mental health
presence
Persona (resp. second.): SerinoSilvia
RivaGiuseppe
Sommario/riassunto: In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human–computer interface that allows the user to interact with and become present in a computer-generated environment. The sense of presence offered by VR makes it a powerful tool for personal change because it offers a world where the individual can stay and live a specific experience. For this reason, the use of VR in mental health shows promise: different types of research support its clinical efficacy for conditions including anxiety disorders, stress-related disorders, obesity and eating disorders, pain management, addiction, and schizophrenia. However, more research is needed to transform VR according to a clinical standard for mental health. This Special Issue aims to present the most recent advances in the mental health applications of VR, as well as their implications for future patient care.
Titolo autorizzato: Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders  Visualizza cluster
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910557760003321
Lo trovi qui: Univ. Federico II
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