04790nam 2201285z- 450 991055776000332120210501(CKB)5400000000045762(oapen)https://directory.doabooks.org/handle/20.500.12854/68271(oapen)doab68271(EXLCZ)99540000000004576220202105d2021 |y 0engurmn|---annantxtrdacontentcrdamediacrrdacarrierVirtual Reality in the Assessment, Understanding and Treatment of Mental Health DisordersBasel, SwitzerlandMDPI - Multidisciplinary Digital Publishing Institute20211 online resource (316 p.)3-03943-775-5 3-03943-776-3 In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human-computer interface that allows the user to interact with and become present in a computer-generated environment. The sense of presence offered by VR makes it a powerful tool for personal change because it offers a world where the individual can stay and live a specific experience. For this reason, the use of VR in mental health shows promise: different types of research support its clinical efficacy for conditions including anxiety disorders, stress-related disorders, obesity and eating disorders, pain management, addiction, and schizophrenia. However, more research is needed to transform VR according to a clinical standard for mental health. This Special Issue aims to present the most recent advances in the mental health applications of VR, as well as their implications for future patient care.Information technology industriesbicsscadultsagingAlzheimer diseaseamputee patientsanorexia nervosaanxiety disordersautism spectrum disorderbodily-selfbody anxietybody dissatisfactionbody image distortionbody image disturbancesbody movementsbody representationcognitive and physical rehabilitationcognitive assessmentcognitive exposurecognitive rehabilitationcomputational modelscomputerized assessmentcross-validationdecision treedementiadental anxietyderealizationdigital biomarkerdistraction systemselectroencephalogramembodied cognitionembodimentemotion regulationenactmentepisodic memoryexecutive functionsexposure in virtual realityfear of gaining weightfMRIfull body illusionGeneralized Anxiety Disorder (GAD)hallucinationshealthhippocampusinterpersonal multisensory stimulationmachine learningmemory rehabilitationmental healthmetacognitionmild cognitive impairmentMRImultiple errands testn/anavigationneuroimagingneurorehabilitationobesityObsessive-compulsive disordersoldest old personpainpain perceptionpersonalized scenariopresencepsychosisreal phobic imagesrepetitive behaviorssense of agencysense of realityserious gamespatial memoryspecific phobiastandardized scenariostresssystematic reviewtelescoped effecttreatmentvirtual environmentvirtual realitywellbeing interventionInformation technology industriesRiva Giuseppeedt80682Serino SilviaedtRiva GiuseppeothSerino SilviaothBOOK9910557760003321Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders3036314UNINA