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Advances in Computer Games [[electronic resource] ] : 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers / / edited by Tristan Cazenave, Jaap van den Herik, Abdallah Saffidine, I-Chen Wu



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Titolo: Advances in Computer Games [[electronic resource] ] : 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers / / edited by Tristan Cazenave, Jaap van den Herik, Abdallah Saffidine, I-Chen Wu Visualizza cluster
Pubblicazione: Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Edizione: 1st ed. 2020.
Descrizione fisica: 1 online resource (XIII, 181 p. 89 illus., 46 illus. in color.)
Disciplina: 794.8
Soggetto topico: Computer science
Application software
Artificial intelligence
Image processing—Digital techniques
Computer vision
Software engineering
Computer science—Mathematics
Theory of Computation
Computer and Information Systems Applications
Artificial Intelligence
Computer Imaging, Vision, Pattern Recognition and Graphics
Software Engineering
Mathematics of Computing
Persona (resp. second.): CazenaveTristan
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: Advice are useful for game AI : Experiments with alpha-beta search players in shogi -- Reducing Partner's Cognitive Load by Estimating the Level of Understanding in the Cooperative Game Hanabi -- Making a Better Game: The History of Cluster -- Improving Human Players' T-Spin Technique in Tetris with Procedural Problem Generation -- A Further Investigation of Neural Network Players for Game 2048 -- A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs -- New Hex Patterns for Fill and Prune -- Solving Cram using Combinatorial Game Theory -- Exploiting Game Decompositions in Monte Carlo Tree Search -- On Efficiency of Fully Probing Mechanisms in Nonogram Solving Algorithm -- Net2Net Extension for the AlphaGo Zero Algorithm -- Designing policy network with deep learning in turn-based strategy games -- Steps towards Strongly Solving 7x7 Chinese Checkers -- The Ludii General Game System: Interactive Demonstration.
Sommario/riassunto: This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.
Titolo autorizzato: Advances in Computer Games  Visualizza cluster
ISBN: 3-030-65883-X
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910447249203321
Lo trovi qui: Univ. Federico II
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Serie: Theoretical Computer Science and General Issues, . 2512-2029 ; ; 12516