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Video Game Art Reader . version_5.1.2024 special edition: game arts curators kit / / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed ; Staff Editor Tim Kwasny ; Designer Eleanor Schichtel ; Editorial Board James Conley [and 10 others]



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Autore: Funk Tiffany Visualizza persona
Titolo: Video Game Art Reader . version_5.1.2024 special edition: game arts curators kit / / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed ; Staff Editor Tim Kwasny ; Designer Eleanor Schichtel ; Editorial Board James Conley [and 10 others] Visualizza cluster
Pubblicazione: Amherst, Massachusetts : , : Amherst College Press, , [2024]
©2024
Descrizione fisica: 1 online resource: : color illustrations
Soggetto topico: Video games - Exhibitions
Video games in art - Exhibitions
Archives - Acquisitions
Acquisitions (Libraries)
Museums - Acquisitions
Curatorship
Classificazione: ART000000ART046000ART064000
Persona (resp. second.): ConleyJames
SchichtelEleanor
KwasnyTim
ReedMichael
FunkTiffany
Note generali: Title from eBook information screen..
Nota di bibliografia: Includes bibliographical references.
Sommario/riassunto: Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called "traditional" video games. Instead, these games are supported by a new global movement in video game curation. This special edition of the Video Game Art Reader features an international collaboration of video game professionals working together to create a resource for game exhibition organization, design, and curation. Professionals, artists, and others who organize and curate video game exhibitions and events act within a rhizomatic network of methods, missions, and goals. They establish organizations like galleries, collectives, and non-profits. Methods of sharing video games as critical cultural phenomena continue to evolve and expand. Conceived during the first meeting of GAIA (Game Arts International Assembly), the Game Art Curators Kit documents and shares the collective experience of an international network of video game curators and organizers. Sharing practical tips on everything from accessibility to preservation, the book also serves as a guide to support a new global movement in video game curation.
Altri titoli varianti: Game arts curators kit
Titolo autorizzato: Video Game Art Reader  Visualizza cluster
ISBN: 9781943208647
1943208646
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910832911903321
Lo trovi qui: Univ. Federico II
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