1.

Record Nr.

UNINA9910832911903321

Autore

Funk Tiffany

Titolo

Video Game Art Reader . version_5.1.2024 special edition: game arts curators kit / / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed ; Staff Editor Tim Kwasny ; Designer Eleanor Schichtel ; Editorial Board James Conley [and 10 others]

Pubbl/distr/stampa

Amherst, Massachusetts  : , : Amherst College Press, , [2024]

©2024

ISBN

9781943208647

1943208646

Descrizione fisica

1 online resource: : color illustrations

Classificazione

ART000000ART046000ART064000

Soggetti

Video games - Exhibitions

Video games in art - Exhibitions

Archives - Acquisitions

Acquisitions (Libraries)

Museums - Acquisitions

Curatorship

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Title from eBook information screen..

Nota di bibliografia

Includes bibliographical references.

Sommario/riassunto

Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called "traditional" video games. Instead, these games are supported by a new global movement in video game curation. This special edition of the Video Game Art Reader features an international collaboration of video game professionals working together to create a resource for game exhibition organization, design, and curation. Professionals, artists, and others who organize and curate video game exhibitions and events act within a rhizomatic network of methods, missions, and goals. They establish organizations like galleries, collectives, and non-profits. Methods of sharing video games as critical cultural phenomena continue to evolve and expand. Conceived during the first meeting of



GAIA (Game Arts International Assembly), the Game Art Curators Kit documents and shares the collective experience of an international network of video game curators and organizers. Sharing practical tips on everything from accessibility to preservation, the book also serves as a guide to support a new global movement in video game curation.