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Autore: |
Pearl John
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Titolo: |
Becoming a video game artist : from portfolio design to landing the job / / John Pearl
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Pubblicazione: | Boca Raton : , : CRC Press, , [2017] |
©2017 | |
Descrizione fisica: | 1 online resource (248 pages) : color illustrations |
Disciplina: | 776 |
Soggetto topico: | Computer art - Vocational guidance |
Art portfolios | |
Video games industry - Vocational guidance | |
Note generali: | An A K Peters book. |
Nota di contenuto: | Introduction -- General concepts and skills -- Introduction to being an animator -- Introduction to being a character artist -- Introduction to being a concept artist -- Introduction to being an environment artist -- Introduction to being technical artist -- Introduction to being a user interface artist -- Introduction to being a visual effects artist -- General portfolio theory and application -- Crafting an animation portfolio -- Crafting a character art portfolio -- Crafting an concept art portfolio -- Crafting an environmental art portfolio -- Crafting a technical art portfolio -- Crafting a user interface artist portfolio -- Crafting a visual effects art portfolio -- Application and interviewing. |
Titolo autorizzato: | Becoming a video game artist ![]() |
ISBN: | 1-317-57958-5 |
1-315-74028-1 | |
1-317-57959-3 | |
Formato: | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910154876703321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |