|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910154876703321 |
|
|
Autore |
Pearl John, author |
|
|
Titolo |
Becoming a video game artist : from portfolio design to landing the job / / John Pearl |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Boca Raton : , : CRC Press, , 2016 |
|
London : , : Bloomsbury Publishing (UK), , 2023 |
|
|
|
|
|
|
|
|
|
ISBN |
|
9781317579588 |
1317579585 |
9781315740287 |
1315740281 |
9781317579595 |
1317579593 |
|
|
|
|
|
|
|
|
Edizione |
[1st ed.] |
|
|
|
|
|
Descrizione fisica |
|
1 online resource (248 pages) : color illustrations |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
|
|
Soggetti |
|
Computer games - Design |
Computer games - Programming |
Video games - Design |
Games development and programming |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Note generali |
|
|
|
|
|
|
Nota di contenuto |
|
Introduction -- General concepts and skills -- Introduction to being an animator -- Introduction to being a character artist -- Introduction to being a concept artist -- Introduction to being an environment artist -- Introduction to being technical artist -- Introduction to being a user interface artist -- Introduction to being a visual effects artist -- General portfolio theory and application -- Crafting an animation portfolio -- Crafting a character art portfolio -- Crafting an concept art portfolio -- Crafting an environmental art portfolio -- Crafting a technical art portfolio -- Crafting a user interface artist portfolio -- Crafting a visual effects art portfolio -- Application and interviewing. |
|
|
|
|
|
|
|
|
Sommario/riassunto |
|
This book helps artists refine their portfolio to get a job in the game industry and grow into a well-rounded game developer. There are a lot |
|
|
|
|