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Making deep games : designing games with meaning and purpose / / Doris C. Rusch



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Autore: Rusch Doris C. Visualizza persona
Titolo: Making deep games : designing games with meaning and purpose / / Doris C. Rusch Visualizza cluster
Pubblicazione: Boca Raton, FL : , : CRC Press, Taylor & Francis Group, , [2017]
©2017
Descrizione fisica: 1 online resource (228 pages) : illustrations
Disciplina: 790.1
Soggetto topico: Games - Design and construction
Games - Social aspects
Games - Psychological aspects
Soggetto genere / forma: Electronic books.
Note generali: A Focal Press book--title page.
Nota di bibliografia: Includes bibliographical references at the end of each chapters and index.
Nota di contenuto: 1. Diving for deep game ideas -- 2. Games as an expressive medium -- 3. Modeling the human experience :or the art of nailing a pudding to the wall -- 4. Experiential metaphors : or what breaking up, getting a tattoo, and playing God of war have in common -- 5. Allegorical games : or the monster isn't a monster isn't a monster -- 6. Designing with purpose and meaning : nine questions to define where you're going and make sure you get there -- 7. It's not always about you! : lessons learned from participatory deep game design -- 8. The same new kid in yet another hood : deep game design as creative arts therapy? / coauthored with Susan Imus.
Titolo autorizzato: Making deep games  Visualizza cluster
ISBN: 1-315-74898-3
1-317-60771-6
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910159439603321
Lo trovi qui: Univ. Federico II
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