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| Titolo: |
Advances in Computer Games : 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers / / edited by Cameron Browne, Akihiro Kishimoto, Jonathan Schaeffer
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| Pubblicazione: | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2022 |
| Edizione: | 1st ed. 2022. |
| Descrizione fisica: | 1 online resource (260 pages) |
| Disciplina: | 794.81526 |
| Soggetto topico: | Computer science |
| User interfaces (Computer systems) | |
| Human-computer interaction | |
| Artificial intelligence | |
| Computer vision | |
| Computer science - Mathematics | |
| Theory of Computation | |
| User Interfaces and Human Computer Interaction | |
| Artificial Intelligence | |
| Computer Vision | |
| Mathematics of Computing | |
| Persona (resp. second.): | BrowneCameron |
| KishimotoAkihiro | |
| SchaefferJonathan | |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Learning in Games -- Improving Counterfactual Regret Minimization Agents Training in the Card Game Cheat -- Deep Reinforcement Learning for Morpion Solitaire -- Expert Iteration for Risk -- Search in Games -- Sequential Halving Using Scores -- Cosine Annealing, Mixnet and Swish Activation for Computer Go -- A Heuristic Approach to the Game of Sylver Coinage -- Evaluating Interpretability Methods for DNNs in Game-Playing Agents -- Solving Games -- Quixo is Solved -- Solving Bicoloring-Graph Games on Rectangular Boards – Part 1: Partisan Col and Snort -- Solving Bicoloring-Graph Games on Rectangular Boards – Part 2: Impartial Col and Snort -- BoxOff is NP-Complete. |
| Sommario/riassunto: | This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems. |
| Titolo autorizzato: | Advances in Computer Games ![]() |
| ISBN: | 3-031-11488-4 |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910585974803321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |