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Games and Bereavement : How Video Games Represent Attachment, Loss, and Grief / Sabine Harrer



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Autore: Harrer Sabine <p>Sabine Harrer, Universität Wien, Österreich </p> Visualizza persona
Titolo: Games and Bereavement : How Video Games Represent Attachment, Loss, and Grief / Sabine Harrer Visualizza cluster
Pubblicazione: Bielefeld, : transcript Verlag, 2019
2019, c2018
Edizione: 1st ed.
Descrizione fisica: 1 online resource (274 p.)
Disciplina: 794.8019
Soggetto topico: Videogames
Attachment
Grief
Media Design
Art Therapy
Media
Computer Games
Media Aesthetics
Media Studies
Nota di bibliografia: Includes bibliographical references.
Nota di contenuto: Frontmatter 1 Table of Contents 5 Credits 7 Introduction 9 1.1 Videogame Representation 23 1.2 Understanding Bereavement 45 2.1 Of Limit Breaks and Ghost Glitches: Losing Aeris in Final Fantasy VII 69 2.2 "You Were There": Losing Yorda in Ico 85 2.3 Conjugal Love: Losing the Spouse in Passage 105 2.4 Losing Big Brother in Brothers: A Tale of Two Sons 121 2.5 "Let's All Be Good Mothers OK": Losing the Badger Cubs in Shelter 143 2.6 Designing for Loss and Grief: A Summary 161 3.1 Grief-Based Game Design: A Case Study on Pregnancy Loss 181 3.2 Ideation with the Bereaved: The Trauerspiel Workshop 193 3.3 Designing Jocoi: A Game about Pregnancy Loss 219 3.4 On the Question of Impact: Evaluating Jocoi 239 Making Space for Grief: Conclusive Thoughts 253 References 261
Sommario/riassunto: How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.
Altri titoli varianti: Harrer, Games and Bereavement How Video Games Represent Attachment, Loss, and Grief
Titolo autorizzato: Games and Bereavement  Visualizza cluster
ISBN: 9783839444153
3839444152
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910320749903321
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Serie: Edition Medienwissenschaft