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| Titolo: |
Culture and Computing. Design Thinking and Cultural Computing : 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II / / edited by Matthias Rauterberg
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| Pubblicazione: | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 |
| Edizione: | 1st ed. 2021. |
| Descrizione fisica: | 1 online resource (506 pages) |
| Disciplina: | 306.0285 |
| Soggetto topico: | User interfaces (Computer systems) |
| Human-computer interaction | |
| Computer engineering | |
| Computer networks | |
| Coding theory | |
| Information theory | |
| Software engineering | |
| Social sciences - Data processing | |
| Information storage and retrieval systems | |
| User Interfaces and Human Computer Interaction | |
| Computer Engineering and Networks | |
| Coding and Information Theory | |
| Software Engineering | |
| Computer Application in Social and Behavioral Sciences | |
| Information Storage and Retrieval | |
| Persona (resp. second.): | RauterbergMatthias |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Design Thinking in Cultural Contexts -- Digital Literacy-based User Experience Design for Medication-allergy Patients Care -- Advancing Inclusive Service Design: Defining, Evaluating & Creating Universally Designed Services -- Civic Community Archiving with the Platform for Experimental Collaborative Ethnography: Double Binds and Design Challenges -- What Could Safety Research Contribute to Technology Design -- User Interface Design of Virtual Conferencing Tools – Towards a Method for Considering Cultural Impact – Exemplified by Zoom -- Infrastructuring for Collective Heritage Knowledge Production -- Core concepts Linking Exhibit Design and the Visitor Experience in Science Centers: an Early Framework -- Socio-Emotional Experience in Human Technology Interaction Design – a Fashion Framework Proposal -- Human Research in Technology Design -- Research on the Public Design Innovation Method based on the Sharing Concept of Cultural Computing -- Digital Humanities, New Media and Culture.-The Ontology of Mixed Reality Agents Memorializing the Dead and Dying -- The Human Mind and Engineering Models -- Social Media Data for the Conservation of Historic Urban Landscapes: Prospects and Challenges -- Questions in Cognitive Mimetics -- Memory Modalities - Opening-up Digital Heritage Infrastructures -- Youth and Algorithmic Memory: Co-Producing Personal Memory on Instagram -- Culture in the Post Pandemic Era -- How to Access and Transform the Unconscious for Cultural Development -- Ethical Stance and Evolving Technosexual Culture – A Case for Human-Computer Interaction -- AI Ethics - Critical Reflections on Embedding Ethical Frameworks in AI Technology -- Using Information Divergence to Differentiate Deep from Superficial Resemblances among Discourses -- On Complexity of GLAMs’ Digital Ecosystem: APIs as Change Makers for Opening Up Knowledge -- Perspectives on Cultural Computing -- Appropriation for Interdisciplinary Practice: The Case of Participatory Design in BrazilianComputer Science -- Towards a Generic Framework for Intercultural User Interface Design to Evoke Positive Cross-Cultural UX -- Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car -- The Collection Method of Heterogeneous Smart Farm Data based on Model Transformation Technique for Human Computer Friendly Learning -- Quick Buttons on Map-based Human Machine Interface in Vehicles is Better or Not: A Cross-Cultural Comparative Study between Chinese and Germans -- Culturally Aware Intelligent Learning Environments for Resource-poor Countries -- A Stranger in the Classroom: Pre-Service Teachers’ Anxiety and Negative Attitudes toward Humanoid Social Robots -- Bie-Modernism and Cultural Computing. |
| Sommario/riassunto: | The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in the HCII-C&C volume set were organized in topical sections as follows: Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing. |
| Titolo autorizzato: | Culture and computing, design thinking and cultural computing ![]() |
| ISBN: | 3-030-77431-7 |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910488728003321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |