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Costume design for video games : an exploration of historical and fantastical skins / / edited by Sandy Appleoff Lyons



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Autore: Appleoff Lyons Sandy, author Visualizza persona
Titolo: Costume design for video games : an exploration of historical and fantastical skins / / edited by Sandy Appleoff Lyons Visualizza cluster
Pubblicazione: Boca Raton : , : CRC Press, , 2019
London : , : Bloomsbury Publishing (UK), , 2023
Edizione: First edition.
Descrizione fisica: 1 online resource
Disciplina: 794.8
Soggetto topico: Computer games - Design
Computer games - Programming
Video games - Design
Games development and programming
Note generali: Includes index.
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: Pipeline Costumes for Games / Gavin Rich -- Style Sheets / Sandy Appleoff Lyons -- Thoughts on Character Design / Lou Police -- 4 Design / Sandy Appleoff Lyons -- Immortals and the Creative Process / Sandy Appleoff Lyons -- Draping / Sandy Appleoff Lyons -- Research / Sandy Appleoff Lyons and Jennifer Martinez Wormser -- Translation into 3D / Sandy Appleoff Lyons, Jaime Stagg, and Anna Sakoi -- Egypt and Mesopotamia (3000-600 BC) / Sandy Appleoff Lyons -- Minoan and Greek (2900-300 BC) / Sandy Appleoff Lyons -- Etruscan and Roman (800 BC-AD 400) / Sandy Appleoff Lyons -- Byzantine/Early Medieval (AD 300-1300) / Sandy Appleoff Lyons -- Late Middle Ages (AD 1300-1500) / Sandy Appleoff Lyons -- Italian Renaissance (1400-1600) / Sandy Appleoff Lyons -- Northern Renaissance (AD 1500-1600) / Sandy Appleoff Lyons.
Sommario/riassunto: "Researching costume and character development pertaining to plots, scenarios and visionable goals, while exploring silhouettes, draping and aesthetics of era in the context of the human experience, both real and imaged. This survey of costume design for the video game market includes an exploration of the aesthetics of historical, fantasy and futuristic influences. Supporting solid process for creative problem solving as it applies to costume design and the design principles applied. This is uniquely done through a reader project, which in turn builds and implements research skills and the creation of authentic designs"--
Titolo autorizzato: Costume design for video games  Visualizza cluster
ISBN: 9781351618175
1351618172
9781351618168
1351618164
9781315111148
1315111144
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910963591303321
Lo trovi qui: Univ. Federico II
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