1.

Record Nr.

UNINA9910963591303321

Autore

Appleoff Lyons Sandy, author

Titolo

Costume design for video games : an exploration of historical and fantastical skins / / edited by Sandy Appleoff Lyons

Pubbl/distr/stampa

Boca Raton : , : CRC Press, , 2019

London : , : Bloomsbury Publishing (UK), , 2023

ISBN

9781351618175

1351618172

9781351618168

1351618164

9781315111148

1315111144

Edizione

[First edition.]

Descrizione fisica

1 online resource

Disciplina

794.8

Soggetti

Computer games - Design

Computer games - Programming

Video games - Design

Games development and programming

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Pipeline Costumes for Games / Gavin Rich -- Style Sheets / Sandy Appleoff Lyons -- Thoughts on Character Design / Lou Police -- 4 Design / Sandy Appleoff Lyons -- Immortals and the Creative Process / Sandy Appleoff Lyons -- Draping / Sandy Appleoff Lyons -- Research / Sandy Appleoff Lyons and Jennifer Martinez Wormser -- Translation into 3D / Sandy Appleoff Lyons, Jaime Stagg, and Anna Sakoi -- Egypt and Mesopotamia (3000-600 BC) / Sandy Appleoff Lyons -- Minoan and Greek (2900-300 BC)  / Sandy Appleoff Lyons -- Etruscan and Roman (800 BC-AD 400)  / Sandy Appleoff Lyons -- Byzantine/Early Medieval (AD 300-1300)  / Sandy Appleoff Lyons -- Late Middle Ages (AD 1300-1500)  / Sandy Appleoff Lyons -- Italian Renaissance (1400-1600)  / Sandy Appleoff Lyons -- Northern Renaissance (AD 1500-1600) / Sandy Appleoff Lyons.



Sommario/riassunto

"Researching costume and character development pertaining to plots, scenarios and visionable goals, while exploring silhouettes, draping and aesthetics of era in the context of the human experience, both real and imaged. This survey of costume design for the video game market includes an exploration of the aesthetics of historical, fantasy and futuristic influences. Supporting solid process for creative problem solving as it applies to costume design and the design principles applied. This is uniquely done through a reader project, which in turn builds and implements research skills and the creation of authentic designs"--