Advances in Assistive Technologies : Selected Papers in Honour of Professor Nikolaos G. Bourbakis - Vol. 3 |
Autore | Tsihrintzis George A |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2022 |
Descrizione fisica | 1 online resource (317 pages) |
Altri autori (Persone) |
VirvouMaria
EspositoAnna JainLakhmi C |
Collana | Learning and Analytics in Intelligent Systems Ser. |
Soggetto genere / forma | Electronic books. |
ISBN |
9783030871321
9783030871314 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910512310203321 |
Tsihrintzis George A | ||
Cham : , : Springer International Publishing AG, , 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Automation and Robotics Research : Proceedings of the 3rd Latin American Congress on Automation and Robotics, Monterrey, Mexico 2021 |
Autore | Moreno Héctor A |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (290 pages) |
Altri autori (Persone) |
CarreraIsela G
Ramírez-MendozaRicardo A BacaJosé BanfieldIlka A |
Collana | Lecture Notes in Networks and Systems Ser. |
Soggetto genere / forma | Electronic books. |
ISBN |
9783030900335
9783030900328 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910510556903321 |
Moreno Héctor A | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Best-Worst Method : Proceedings of the Second International Workshop on Best-Worst Method (BWM2021) |
Autore | Rezaei Jafar |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (297 pages) |
Altri autori (Persone) |
BrunelliMatteo
MohammadiMajid |
Collana | Lecture Notes in Operations Research Ser. |
Soggetto genere / forma | Electronic books. |
ISBN |
9783030897956
9783030897949 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910508452203321 |
Rezaei Jafar | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Celiac Disease : Improving Paediatric and Adult Care |
Autore | Amil-Dias Jorge |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2022 |
Descrizione fisica | 1 online resource (245 pages) |
Altri autori (Persone) | PolancoIsabel |
Soggetto genere / forma | Electronic books. |
ISBN |
9783030824013
9783030824006 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910510554603321 |
Amil-Dias Jorge | ||
Cham : , : Springer International Publishing AG, , 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Computational Intelligence Systems : Contributions Presented at the 20th UK Workshop on Computational Intelligence, September 8-10, 2021, Aberystwyth, Wales, UK |
Autore | Jansen Thomas |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (579 pages) |
Altri autori (Persone) |
JensenRichard
Mac ParthaláinNeil LinChih-Min |
Collana | Advances in Intelligent Systems and Computing Ser. |
Soggetto genere / forma | Electronic books. |
ISBN |
9783030870942
9783030870935 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910510552903321 |
Jansen Thomas | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Computational Intelligence Systems : Contributions Presented at the 22nd UK Workshop on Computational Intelligence (UKCI 2023), September 6-8, 2023, Birmingham, UK |
Autore | Naik Nitin |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2024 |
Descrizione fisica | 1 online resource (666 pages) |
Altri autori (Persone) |
JenkinsPaul
GracePaul YangLongzhi PrajapatShaligram |
Collana | Advances in Intelligent Systems and Computing Series |
ISBN | 3-031-47508-9 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Contents -- Federated Learning -- An Introduction to Federated Learning: Working, Types, Benefits and Limitations -- 1 Introduction -- 2 What Is Federated Learning (FL)? -- 3 Working of Federated Learning -- 3.1 Step 1 - Model Selection -- 3.2 Step 2 - Model Distribution -- 3.3 Step 3 - Model Training -- 3.4 Step 4 - Model Aggregation -- 3.5 Step 5 - Model Iteration -- 4 Types of Federated Learning -- 4.1 Federated Learning Based on System Architecture -- 4.2 Federated Learning Based on Federation Scope -- 4.3 Federated Learning Based on Data Partition -- 5 Benefits and Limitations of Federated Learning -- 5.1 Benefits of Federated Learning -- 5.2 Limitations of Federated Learning -- 6 Conclusion -- References -- The Changing Landscape of Machine Learning: A Comparative Analysis of Centralized Machine Learning, Distributed Machine Learning and Federated Machine Learning -- 1 Introduction -- 2 Centralized Machine Learning (CML) -- 3 Distributed Machine Learning (DML) -- 3.1 Data-Parallel Distributed Machine Learning -- 3.2 Model-Parallel Distributed Machine Learning -- 4 Federated Machine Learning (FML)/Federated Learning (FL) -- 4.1 Centralized Federated Machine Learning -- 4.2 Decentralized Federated Machine Learning -- 5 Comparative Analysis of Centralized Machine Learning, Distributed Machine Learning and Federated Machine Learning -- 6 Conclusion -- References -- Arabic Sentiment Analysis with Federated Deep Learning -- 1 Introduction -- 2 Related Work -- 3 Methodology -- 3.1 The Generic Pipeline -- 3.2 Dataset Preparation -- 3.3 The Implementation of Deep Federated Learning -- 4 Experiments and Results -- 4.1 Experiments Configuration -- 4.2 The Performance Results -- 5 Conclusion -- References -- Neural Networks/Deep Learning -- Towards Reinforcement Learning for Non-stationary Environments -- 1 Background -- 2 Motivation.
2.1 Non-stationary Environments -- 2.2 Symbolic Representation -- 2.3 Episodic Action Selection -- 2.4 Pre-trained Action Selection -- 2.5 Proposed Algorithm -- 3 Experimental Evaluation -- 3.1 Experimental Setup -- 3.2 Model Comparison -- 3.3 Sample Efficiency -- 4 Conclusion -- References -- Predictive World Models for Social Navigation -- 1 Introduction -- 2 Related Work -- 3 Methodology -- 3.1 Two Step Ahead Predictive World Model: 2StepAhead -- 3.2 Multi Action State Predictive Model: MASPM -- 3.3 Combining 2StepAhead and MASPM: 2StepAhead-MASPM -- 4 Experimental Results -- 4.1 Training Phase Metric Evaluation -- 4.2 Testing Phase Metric Evaluation -- 5 Conclusions and Future Work -- References -- FireNet-Micro: Compact Fire Detection Model with High Recall -- 1 Introduction -- 2 Related Works -- 3 Proposed Model -- 3.1 Motivation for FireNet-Micro -- 3.2 FireNet-Micro Architecture -- 4 Results -- 4.1 Dataset -- 4.2 Training Details -- 4.3 Model Performance -- 5 Conclusion -- References -- Reward-Guided Individualised Communication for Deep Reinforcement Learning in Multi-Agent Systems -- 1 Introduction -- 2 Related Work -- 3 Methodology and Process -- 3.1 Proposed Method -- 3.2 Environment Setting -- 3.3 Baseline Model Selection -- 3.4 RGIC -- 4 Experimental Results -- 5 Conclusion -- References -- An Evaluation of Handwriting Digit Recognition Using Multilayer SAM Spiking Neural Network -- 1 Introduction -- 2 SAM Spiking Neural Network -- 2.1 SAM Neuron Model -- 2.2 Supervised Training Algorithm for Multilayer SAM-SNN -- 2.3 Advantage of the SAM Model -- 3 MNIST Simulation -- 3.1 SAM-SNN for MNIST Digit Recognition -- 3.2 Simulation Results -- 4 Discussion -- 5 Conclusions and Future Works -- References -- Exploring the Linguistic Model to Operate on Architectural Façade Illumination Design -- 1 Introduction -- 2 Methods. 2.1 Research Framework -- 2.2 Autoencoder -- 2.3 Exploring Design Functions and Linguistic Operations -- 3 Design Model Execution -- 3.1 Collecting Evaluation Data -- 3.2 Learning Results -- 4 Conclusion -- References -- Towards Accurate Rainfall Volume Prediction: An Initial Approach with Deep Learning, Advanced Feature Selection, Parameter Optimisation, and Ensemble Techniques for Time-Series Forecasting -- 1 Introduction -- 2 Related Work -- 3 Methodology -- 3.1 Architecture -- 3.2 Data Collection and Pre-processing -- 4 Modelling -- 4.1 Baseline Models -- 4.2 Five Predictive Hybrid Models -- 4.3 Integrated Hybrid Model (Ensemble Model) -- 5 Experimental Investigation -- 5.1 Performance Criteria -- 5.2 Results and Observations -- 6 Conclusion -- References -- Hierarchies of Power: Identifying Expertise in Anonymous Online Interactions -- 1 Introduction -- 2 Dataset -- 3 Experiments and Preliminary Results -- 4 Conclusion and Future Work -- References -- Noise Profiling for ANNs: A Bio-inspired Approach -- 1 Introduction -- 2 Background and Related Work -- 3 Method -- 3.1 Evaluation Without Noise -- 3.2 Applying Gaussian Noise -- 3.3 Applying Chaotic Noise -- 4 Result and Discussion -- 4.1 Hyperparameter Selection -- 4.2 Results -- 5 Conclusion -- References -- Machine Learning -- AI Generated Art: Latent Diffusion-Based Style and Detection -- 1 Introduction -- 2 Background and Related Work -- 3 Method -- 3.1 Data Collection and Fine-Tuning -- 3.2 Synthetic Art Detection -- 4 Results and Observations -- 4.1 Detection of Synthetic Artwork -- 5 Conclusion and Future Work -- References -- Object Detection in Heritage Archives Using a Human-in-Loop Concept -- 1 Introduction -- 2 Prior Work -- 3 Object Detection -- 3.1 Dataset for Base Model -- 3.2 Model Configuration -- 4 Implementation of Human-in-Loop -- 4.1 The Interface -- 4.2 The Pipeline. 4.3 Evaluation Method -- 5 Results -- 6 Conclusion -- References -- Semi-supervised Semantic Segmentation with Complementary Reconfirmation Mechanism -- 1 Introduction -- 2 Related Work -- 2.1 Semi-supervised Learning -- 2.2 Semi-supervised Semantic Segmentation -- 3 Approach -- 3.1 Overview -- 3.2 Dynamic Classification of Pseudo Labels -- 3.3 Complementary Reconfirmation Mechanism -- 4 Experiment -- 4.1 Experiment Settings -- 4.2 Results of Semi-supervised Semantic Segmentation -- 4.3 Ablation Experiment -- 4.4 Visualization Results -- 5 Conclusion -- References -- Towards the Use of Machine Learning Classifiers for Human Activity Recognition Using Accelerometer and Heart Rate Data from ActiGraph -- 1 Introduction -- 2 Related Work -- 3 Materials and Methods -- 3.1 Data Collection -- 3.2 Data Preprocessing and Segmentation -- 3.3 Feature Extraction -- 3.4 Machine Learning Classifiers -- 3.5 Model Evaluation -- 3.6 Result and Discussion -- 4 Conclusion and Future Work -- References -- Effect of Financial News Headlines on Crypto Prices Using Sentiment Analysis -- 1 Introduction -- 2 Methodology -- 2.1 Data Collection and Preprocessing -- 2.2 Models and Supporting Tools -- 3 Experimental Analysis -- 4 Conclusion and Future Work -- References -- Detection of Cyberbullying on Social Media Platforms Using Machine Learning -- 1 Introduction -- 2 Background -- 2.1 Cyberbullying and Cybersecurity -- 2.2 Machine Learning -- 2.3 Natural Language Processing -- 3 Related Work -- 4 Methodology -- 4.1 Preliminaries -- 4.2 Dataset Description and Tasks -- 4.3 Pre-processing -- 4.4 Feature Selection -- 4.5 Model Selection -- 4.6 Evaluation -- 5 Results Discussion -- 5.1 Threats to Validity -- 6 Model Integration into a Web Application -- 7 Conclusion and Future Work -- References. Analyzing Supervised Learning Models for Predicting Student Dropout and Success in Higher Education -- 1 Introduction -- 2 Related Work -- 3 Supervised Learning Models for Predicting Student Dropout and Success in Higher Education -- 3.1 Multilayer Perceptron -- 3.2 Simple Logistic -- 3.3 Decision Tree -- 3.4 Random Forest -- 3.5 REPTree -- 4 Methodology for Analysis -- 4.1 Data Description -- 4.2 Experimental Setup -- 4.3 Measures of Evaluation -- 4.4 Computation -- 4.5 Result Analysis -- 5 Conclusion -- References -- An Exploratory Ukraine Rising Commodities Price Analysis: Towards a Resilient Food System -- 1 Introduction and Related Literature -- 2 Dataset Information -- 3 Exploratory Ukraine Commodity Analysis -- 3.1 Food Price Stability and Outlier Analysis -- 3.2 Adverse Time Commodity Analysis -- 3.3 Temporal Vegetable Price Analysis -- 4 Ukraine Commodity Price Prediction Model -- 5 Ukraine Commodity Price Set up and Prediction Result -- 6 Conclusion and Future Scope -- References -- Available Website Names Classification Using Naïve Baye -- 1 Introduction -- 2 Related Works -- 2.1 Uniform Resource Locator (URLs) -- 2.2 Text Classification -- 2.3 Machine Learning (ML) -- 3 Methodology -- 3.1 Dataset -- 3.2 Text Pre-Processing -- 3.3 Feature Extraction -- 3.4 Python Filter -- 3.5 Classifier Model -- 4 Experiment and Results -- 4.1 Functionality -- 4.2 Results -- 5 Conclusion -- References -- Evolutionary Computation -- U2FSM: Unsupervised Square Finite State Machine for Gait Events Estimation from Instrumented Insoles -- 1 Introduction -- 2 Related Work -- 3 Methodology -- 3.1 Dataset Description -- 3.2 Data Preprocessing -- 3.3 Gait Event Detection Algorithm -- 4 Results and Discussion -- 5 Conclusion -- References -- Graph Attention Based Spatial Temporal Network for EEG Signal Representation -- 1 Introduction -- 2 Related Work. 2.1 Graph Neural Networks. |
Record Nr. | UNINA-9910831005303321 |
Naik Nitin | ||
Cham : , : Springer International Publishing AG, , 2024 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Computer Science for Engineering and Education IV : (ICCSEEA2021) ; Kyiv, Ukraine, January 23-24, 2021 / / Zhengbing Hu, Sergey Petoukhov, Ivan Dychka, Matthew He, editors |
Autore | Hu Zhengbing |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (473 pages) |
Altri autori (Persone) |
PetoukhovSergey
DychkaIvan HeMatthew |
Collana | Lecture Notes on Data Engineering and Communications Technologies |
Soggetto topico |
Informàtica
Enginyeria de programari Intel·ligència artificial |
Soggetto genere / forma |
Congressos
Llibres electrònics |
ISBN | 3-030-80472-0 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910495168003321 |
Hu Zhengbing | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Data Science and Intelligent Data Communication Technologies for COVID-19 : Innovative Solutions Against COVID-19 |
Autore | Hassanien Aboul Ella |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (311 pages) |
Altri autori (Persone) |
ElghamrawySally M
ZelinkaIvan |
Collana | Studies in Systems, Decision and Control Ser. |
Soggetto genere / forma | Electronic books. |
ISBN | 3-030-77302-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Advances in Data Science and Intelligent Data Communication Technologies for COVID-19 |
Record Nr. | UNINA-9910497098303321 |
Hassanien Aboul Ella | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Advances in Deep Learning, artificial Intelligence and robotics : Proceedings of the 2nd International Conference on Deep Learning, Artificial Intelligence and Robotics, (ICDLAIR) 2020 / Luigi Troiano...[et al.] editors |
Autore | International Conference on Deep Learning, Artificial Intelligence and Robotics, (ICDLAIR) : <2. ; : 2020> |
Pubbl/distr/stampa | Cham, : Springer International Publishing AG, , 2022 |
Descrizione fisica | XI, 232 p. ; cm |
Disciplina | 006.31 |
Collana | Lecture Notes in Networks and Systems |
Soggetto topico | Apprendimento automatico |
ISBN | 978-3-030-85364-8 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996472268403316 |
International Conference on Deep Learning, Artificial Intelligence and Robotics, (ICDLAIR) : <2. ; : 2020> | ||
Cham, : Springer International Publishing AG, , 2022 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Advances in Design and Digital Communication II : Proceedings of the 5th International Conference on Design and Digital Communication, Digicom 2021, November 4-6, 2021, Barcelos, Portugal |
Autore | Martins Nuno |
Pubbl/distr/stampa | Cham : , : Springer International Publishing AG, , 2021 |
Descrizione fisica | 1 online resource (716 pages) |
Altri autori (Persone) | BrandãoDaniel |
Collana | Springer Series in Design and Innovation Ser. |
Soggetto genere / forma | Electronic books. |
ISBN | 3-030-89735-4 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Intro -- Preface -- Organization -- General Chair -- Co-chair -- Team -- Scientific Committee -- Contents -- Digital and Interaction Design -- Narrative Infusion in Web Design -- 1 Introduction -- 2 The Boat -- 3 Focalisation -- 4 Methodology -- 5 The Interactive Graphic Novel Close Reading -- 5.1 Narrative Infusion -- 5.2 Narrativised Interface -- 6 Considerations -- 7 Conclusion -- References -- Building a Privacy Oriented UI and UX Design: An Introduction to Its Foundations and Potential Developments -- 1 Introduction: The Layered Relation of Privacy, UI Design, and UX Design -- 2 Layer One: A Privacy-Friendly UI -- 2.1 Unethical UI and Dark Patterns in Websites -- 2.2 Deceptive UI Practices in Mobile Apps -- 3 Conclusions: Designing an Ethical UX Design -- References -- Search Engine Interfaces for Sign Languages: Designing a Multilanguage Questionnaire to Collect Signers' Perception of Handshapes Similarities -- 1 Introduction -- 2 Background -- 2.1 Sign Language Handshapes -- 2.2 Hanshapes in Search Engines -- 3 A Multilanguage Questionnaire to Assess Handshapes Similarity -- 3.1 Designing Handshapes Similarity Questions -- 3.2 Focus Group -- 3.3 Translations -- 3.4 Collecting Data About Handshapes Similarity -- 4 Methodological Issues in the Questionnaire's Design -- 5 Conclusion -- References -- How Usability and User Experience Vary Among the Basic m-Commerce, AR and VR Based User Interfaces of Mobile Application for Online Shopping -- 1 Introduction -- 2 Literature Review -- 3 Design and Development -- 4 Evaluation of the System -- 4.1 Participants Profile -- 4.2 Study Procedure -- 4.3 Study Findings -- 5 Conclusion -- References -- The Design Process of Variable Fonts: A Prospective Survey-Based Investigation with Type Designers -- 1 Introduction -- 2 Digital Type Design Process -- 3 Methodological Procedures.
4 Results and Discussions -- 4.1 Discussions -- 5 Final Considerations -- References -- Fluid Collaborations. Digital Platforms to Support Creative Communities -- 1 Introduction -- 2 Connectivity and Digital Transformation -- 3 Collaborative Dialogues Through Physical and Digital Tools -- 4 Conclusions -- References -- Color Sensitivity in Digital Interfaces Designed for Elderly People -- 1 Introduction -- 2 Literature Review -- 3 Characterization of the Tests' Recruited Senior Sample -- 4 Tests: Methodologies Employed and Data Collected -- 4.1 First Assessment of the Individual Color Identification Ability -- 4.2 Second Assessment of the Individual Color Identification Ability -- 5 Conclusions -- References -- Enhancing Human-Centered Design Methods Through Jobs To Be Done: An Exploratory Study to Enhance UX -- 1 Introduction -- 2 The Emergence of JTBD -- 3 Theoretical Context -- 4 Going Beyond Design Theory -- 5 Discussion -- 5.1 Current State -- 5.2 The Study of the Ecosystem Instead of the Tool -- 5.3 The Possibilities with JTBD and HCD -- 6 Implications -- 7 Conclusion -- References -- A Case Study of Emotional Interaction Response with Cutlery: EEG and Semantic Tools -- 1 Introduction -- 2 Methodologies -- 2.1 Participants -- 2.2 Object Study - Stimuli -- 2.3 Experiment Design - EEG -- 2.4 Equipment - EEG -- 2.5 Subjective Evaluation -- 3 Data Collection -- 3.1 Data Processing -- 3.2 Data Analysis and Results -- 4 Data Collection -- 5 Future Research -- References -- Mobile Application of Communitarian Participation Oriented to the Prevention of Forest Fires in Portugal -- 1 Introduction -- 2 Methodology -- 3 Results -- 3.1 Systematic Review of the Literature -- 3.2 Existing Forest Fires Mobile Applications -- 3.3 Portuguese Prevention Campaigns Analysis -- 3.4 Functional Requirements and Prototyping -- 3.5 Implementation -- 4 Conclusions. References -- Systematic Mapping of Methods Used to Evaluate the Usability and UX of Learning Management Systems -- 1 Introduction -- 2 Related Work -- 3 Research Method -- 4 Preliminaries Results -- 5 Conclusion -- References -- A Checklist Proposal to Evaluate the Quality of University Websites -- 1 Study Framework -- 2 Descriptive Case Study Based on Literature Review -- 3 Proposed Criteria for a Checklist for Evaluating University Websites -- 4 Conclusions -- References -- Non-linear Storytelling Applied to Data-Driven Web Design -- 1 Introduction -- 2 Related Work -- 2.1 Accessibility in Corporate Web Design -- 2.2 Data-Driven Storytelling -- 3 Concept -- 4 Storytelling and GUI -- 4.1 Storytelling Breakdown -- 4.2 Non-linear Construction -- 4.3 Navigation -- 5 Reactive Illustrations -- 5.1 Grid System -- 5.2 Color Scheme -- 5.3 Semantic Enrichment -- 5.4 Data Mapping -- 6 Validation and Analysis -- 7 Conclusion -- References -- The Relevance of UI/UX Design in Human-Computer Interaction of Educational Games and Therapeutic Practices -- 1 Introduction -- 2 User Interface (UI) Development -- 3 HCI, UI and UX Paradigms at Console and Gamification Level -- 4 The Importance of VR Systems as Educational and Therapeutic Aids -- 5 Conclusion -- References -- The Design Thinking Process in the Development of an Intelligent Microscopic Equipment -- 1 Introduction -- 2 Materials and Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Character Design: The Case of Characters in a Hybrid Serious Game Called FlavourGame -- 1 Introduction -- 2 Character Design Theoretical Framework -- 3 Creative Development Process of FlavourGame's Characters -- 4 First Stage: The Initial Characters' Characterization -- 5 First Stage of the Character's Drawings -- 6 First Stage of Testing and Results -- 7 Second Stage of the Character's Drawings. 8 Second Stage of Testing and Results -- 8.1 First Test and Data Collection Method -- 8.2 Second Test and Data Collection Method -- 9 Conclusions -- References -- Creating Cultural Experiences in a Cemetery: A Storyboard for a VR User Interaction -- 1 Introduction -- 2 Theoretical Background -- 2.1 The Cemetery Tourism Concept -- 2.2 Case Studies -- 2.3 The Case of Prazeres Cemetery, Lisbon -- 2.4 Mausoleum of the Palmela's Dukes -- 3 The Creation of a Cemetery Tourism Experience in VR -- 3.1 Storytelling, Storyboard, and User Interaction Proposal -- 4 Results -- 5 Conclusions -- References -- Supporting the Construction of Mobile Games Interfaces: The Gamers4Nature Mobile Game Guidelines Cards Set -- 1 Introduction -- 2 User Interface (UI) Design for Mobile Games -- 3 The G4N Mobile Game Design Guidelines Cards -- 3.1 Background -- 3.2 Defining Topics and Contents -- 4 Evaluation Approach: Expert Evaluation -- 4.1 First Validation Cycle: Mobile Game Design Guidelines' Content Validation -- 4.2 Second Validation Cycle: Mobile Game Design Guidelines' Visual Layer Validation -- 5 Final Considerations and Future Work -- References -- Emotional Design in Multimedia Learning: Systematic Review -- 1 Introduction -- 2 Theoretical Framework -- 3 Methodology -- 3.1 The Purpose and Research Question -- 3.2 Research Strategy and Procedures -- 3.3 Inclusion and Exclusion Criteria -- 3.4 The corpusof Analysis -- 3.5 Data Extraction and Analysis -- 4 Results -- 4.1 What Media and Types of Materials Were Used to Present the Multimedia Learning Content? -- 4.2 What are the Characteristics of Emotional Design in the Development of Multimedia Learning Media? -- 4.3 What are the Effects of Emotional Design on the Learning Process? -- 5 Discussion -- 6 Conclusion -- References -- Designing Legal Interfaces: Transforming the Digital Services of a Legal Aid Clinic. 1 Introduction -- 2 Methodology -- 2.1 Primary and Secondary Research -- 2.2 Ideation and Co-creation Workshop -- 3 CJ Digital II: The Proposal -- 3.1 Concept Core -- 3.2 Main Features -- 3.3 Supporting Features -- 4 Discussion -- 4.1 Integrating System Thinking and Design Thinking to Improve UX for Legal Services -- 4.2 UX and Interaction Design for Complex Systems -- 4.3 Participatory Design in UX and Interaction Design Concepts -- 5 Conclusions -- References -- From Digital to Living Waste Denial: A Condition of the Liquid Society -- 1 The Waste We Refuse -- 2 New Emergencies -- 3 The Magazine Project -- 3.1 Vision of the Project -- 3.2 The Editorial Plan -- 3.3 The Content Structure -- 3.4 The Pictogram System -- 3.5 The Covers and the Graphic Style -- 3.6 The Typography -- 3.7 First Issue -- 4 Conclusions -- References -- A User Experience Design Process in Mobile Applications Prototypes: A Case Study -- 1 Introduction -- 2 Usability and User Experience Design -- 3 Workshop Methodology -- 4 Workshop Development -- 4.1 UX Design of the "Onde Vamos" App -- 5 Conclusions -- References -- An Industry-Academia, Multidisciplinary and Expertise-Heterogeneous Design Approach: A Case Study on Designing for Mobility -- 1 Introduction -- 2 Related Work -- 2.1 Academia and Industry -- 2.2 Leveraging Knowledge Diversity -- 2.3 From Novices to Experts -- 3 Work Approach -- 3.1 The Team -- 3.2 The Collaboration Approach -- 3.3 The Design Process -- 4 Reflections -- 5 Conclusions -- References -- Design Attributes for the Development of Digital Solutions: An Exploratory Study from the Perspective of Professionals Connected to Digital Transformation -- 1 Introduction -- 2 Methodology -- 3 Results and Discussion -- 3.1 Positive Aspects of Digital Products and Services -- 3.2 Negative Aspects of Digital Products and Services -- 4 Conclusion -- References. Lemon's Pitch: An Attempt to Induce Audio-Visual Synesthesia in Live Music Performances. |
Altri titoli varianti | Advances in Design and Digital Communication II |
Record Nr. | UNINA-9910506402503321 |
Martins Nuno | ||
Cham : , : Springer International Publishing AG, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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