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Storyplaying : agency and narrative in video games / / Sebastian Domsch



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Autore: Domsch Sebastian Visualizza persona
Titolo: Storyplaying : agency and narrative in video games / / Sebastian Domsch Visualizza cluster
Pubblicazione: Berlin : , : De Gruyter, , [2013]
©2013
Edizione: 1st ed.
Descrizione fisica: 1 online resource (196 p.)
Disciplina: 794.8
Soggetto topico: Acting games
Role playing
Video games
Soggetto non controllato: Computer Games
Narration
Narrative
Video Games
Persona (resp. second.): BodeChristoph
Note generali: Description based upon print version of record.
Nota di contenuto: Front matter -- Content -- 1 Introduction: What is Storyplaying? -- 2 Video Games and Narrative -- 3 Non-Unilinear Gameplay in Video Games -- 4 Non-Unilinear Narrative in Video Games -- 5 Choice and Narrative in Video Games -- 6 Narrative's Contrast Agent: Moral Choices -- 7 The Future of Storyplaying -- Works Cited -- Index
Sommario/riassunto: Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and game
Titolo autorizzato: Storyplaying  Visualizza cluster
ISBN: 3-11-027245-8
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910341841803321
Lo trovi qui: Univ. Federico II
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