LEADER 02995oam 22007213u 450 001 9910341841803321 005 20240313014425.0 010 $a3-11-027245-8 024 7 $a10.1515/9783110272451 035 $a(CKB)2670000000432649 035 $a(EBL)1000613 035 $a(OCoLC)979584441$z(OCoLC)858761881$z(OCoLC)859569378$z(OCoLC)874369500$z(OCoLC)881081735$z(OCoLC)961552991$z(OCoLC)966194646$z(OCoLC)992817269$z(OCoLC)992892780 035 $a(SSID)ssj0001002488 035 $a(PQKBManifestationID)11592656 035 $a(PQKBTitleCode)TC0001002488 035 $a(PQKBWorkID)11015356 035 $a(PQKB)10716163 035 $a(MiAaPQ)EBC1000613 035 $a(DE-B1597)174210 035 $a(OCoLC)979584441 035 $a(DE-B1597)9783110272451 035 $a(Au-PeEL)EBL1000613 035 $a(CaPaEBR)ebr10786162 035 $a(CaONFJC)MIL805752 035 $a(OCoLC)858761881 035 $a(EXLCZ)992670000000432649 100 $a20131123h20132013 uy 0 101 0 $aeng 135 $aurnn#---|u||u 181 $ctxt 182 $cc 183 $acr 200 10$aStoryplaying $eagency and narrative in video games /$fSebastian Domsch 205 $a1st ed. 210 1$aBerlin :$cDe Gruyter,$d[2013] 210 4$dİ2013 215 $a1 online resource (196 p.) 225 0 $aNarrating Futures ;$vVolume 4 300 $aDescription based upon print version of record. 311 0 $a3-11-027216-4 327 $tFront matter --$tContent --$t1 Introduction: What is Storyplaying? --$t2 Video Games and Narrative --$t3 Non-Unilinear Gameplay in Video Games --$t4 Non-Unilinear Narrative in Video Games --$t5 Choice and Narrative in Video Games --$t6 Narrative's Contrast Agent: Moral Choices --$t7 The Future of Storyplaying --$tWorks Cited --$tIndex 330 $aIncontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and game 606 $aActing games 606 $aRole playing 606 $aVideo games 610 $aComputer Games. 610 $aNarration. 610 $aNarrative. 610 $aVideo Games. 615 0$aActing games. 615 0$aRole playing. 615 0$aVideo games. 676 $a794.8 676 $a794.8 700 $aDomsch$b Sebastian$0869388 702 $aBode$b Christoph 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910341841803321 996 $aStoryplaying$91941000 997 $aUNINA