1.

Record Nr.

UNINA9910341841803321

Autore

Domsch Sebastian

Titolo

Storyplaying : agency and narrative in video games / / Sebastian Domsch

Pubbl/distr/stampa

Berlin : , : De Gruyter, , [2013]

©2013

ISBN

3-11-027245-8

Edizione

[1st ed.]

Descrizione fisica

1 online resource (196 p.)

Collana

Narrating Futures ; ; Volume 4

Disciplina

794.8

Soggetti

Acting games

Role playing

Video games

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di contenuto

Front matter -- Content -- 1 Introduction: What is Storyplaying? -- 2 Video Games and Narrative -- 3 Non-Unilinear Gameplay in Video Games -- 4 Non-Unilinear Narrative in Video Games -- 5 Choice and Narrative in Video Games -- 6 Narrative's Contrast Agent: Moral Choices -- 7 The Future of Storyplaying -- Works Cited -- Index

Sommario/riassunto

Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and game