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Culture and Computing : 13th International Conference, C&C 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part II / / edited by Matthias Rauterberg



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Titolo: Culture and Computing : 13th International Conference, C&C 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part II / / edited by Matthias Rauterberg Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Edizione: 1st ed. 2025.
Descrizione fisica: 1 online resource (XXV, 295 p. 142 illus., 116 illus. in color.)
Disciplina: 005.437
004.019
Soggetto topico: User interfaces (Computer systems)
Human-computer interaction
Education - Data processing
Computer networks
Social sciences - Data processing
Electronic commerce
Image processing - Digital techniques
Computer vision
User Interfaces and Human Computer Interaction
Computers and Education
Computer Communication Networks
Computer Application in Social and Behavioral Sciences
e-Commerce and e-Business
Computer Imaging, Vision, Pattern Recognition and Graphics
Persona (resp. second.): RauterbergMatthias
Nota di contenuto: Interactive Media, Embodied Cognition, and Digital Communication in Cultural Experiences -- Health and Well-Being -- Bie-Modernism and Cultural Computing.
Sommario/riassunto: This book constitutes the refereed proceedings of the 13th International Conference on Culture and Computing, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. Two volumes of the HCII 2025 proceedings are dedicated to this year’s edition of the C&C conference: Part I focuses on topics related to Interactive Cultural Experiences and Traditional Craft Preservation, AI-empowered Art and Computational Creativity, and Virtual, Augmented, and Mixed Reality for Cultural Heritage. Part II focuses on topics related to Interactive Media, Embodied Cognition, and Digital Communication in Cultural Experiences; Health and Well-Being; and Bie-Modernism and Cultural Computing. .
Titolo autorizzato: Culture and Computing  Visualizza cluster
ISBN: 3-031-93163-7
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 996660363103316
Lo trovi qui: Univ. di Salerno
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Serie: Lecture Notes in Computer Science, . 1611-3349 ; ; 15801
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