LEADER 03933nam 22007695 450 001 996660363103316 005 20250531130246.0 010 $a3-031-93163-7 024 7 $a10.1007/978-3-031-93163-5 035 $a(CKB)39124439000041 035 $a(DE-He213)978-3-031-93163-5 035 $a(MiAaPQ)EBC32142502 035 $a(Au-PeEL)EBL32142502 035 $a(EXLCZ)9939124439000041 100 $a20250531d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCulture and Computing $e13th International Conference, C&C 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part II /$fedited by Matthias Rauterberg 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (XXV, 295 p. 142 illus., 116 illus. in color.) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15801 311 08$a3-031-93162-9 327 $aInteractive Media, Embodied Cognition, and Digital Communication in Cultural Experiences -- Health and Well-Being -- Bie-Modernism and Cultural Computing. 330 $aThis book constitutes the refereed proceedings of the 13th International Conference on Culture and Computing, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22?27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. Two volumes of the HCII 2025 proceedings are dedicated to this year?s edition of the C&C conference: Part I focuses on topics related to Interactive Cultural Experiences and Traditional Craft Preservation, AI-empowered Art and Computational Creativity, and Virtual, Augmented, and Mixed Reality for Cultural Heritage. Part II focuses on topics related to Interactive Media, Embodied Cognition, and Digital Communication in Cultural Experiences; Health and Well-Being; and Bie-Modernism and Cultural Computing. . 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15801 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aEducation$xData processing 606 $aComputer networks 606 $aSocial sciences$xData processing 606 $aElectronic commerce 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aUser Interfaces and Human Computer Interaction 606 $aComputers and Education 606 $aComputer Communication Networks 606 $aComputer Application in Social and Behavioral Sciences 606 $ae-Commerce and e-Business 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aEducation$xData processing. 615 0$aComputer networks. 615 0$aSocial sciences$xData processing. 615 0$aElectronic commerce. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputers and Education. 615 24$aComputer Communication Networks. 615 24$aComputer Application in Social and Behavioral Sciences. 615 24$ae-Commerce and e-Business. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 676 $a005.437 676 $a004.019 702 $aRauterberg$b Matthias$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996660363103316 996 $aCulture and Computing$91990835 997 $aUNISA