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| Autore: |
Kafai Yasmin B.
|
| Titolo: |
Connected gaming : what making video games can teach us about learning and literacy / / Yasmin B. Kafai and Quinn Burke ; foreword by Constance Steinkuehler
|
| Pubblicazione: | Cambridge, MA : , : The MIT Press, , [2016] |
| ©2016 | |
| Descrizione fisica: | 1 online resource (221 pages) : illustrations |
| Disciplina: | 371.33/46696 |
| Soggetto topico: | Video games in education |
| Computers and children | |
| Computer programming - Study and teaching | |
| Video games - Design | |
| Constructivism (Education) | |
| Learning, Psychology of | |
| Persona (resp. second.): | BurkeQuinn <1976-> |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Introduction -- The serious side : making games for learning -- The social side : making games together beats making them alone -- The cultural side : rethinking access and participation in gaming -- The tangible side : merging old materials with new interfaces for gaming -- The creative side : tools for modding and making games -- Connected gaming for all. |
| Titolo autorizzato: | Connected gaming ![]() |
| ISBN: | 0-262-33696-0 |
| 0-262-33695-2 | |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910157805503321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |