Vai al contenuto principale della pagina

Collecting in the Icon Age : IT's Impact on Collecting Practices / / by Paul Wilson, Peter Tolmie



(Visualizza in formato marc)    (Visualizza in BIBFRAME)

Autore: Wilson Paul Visualizza persona
Titolo: Collecting in the Icon Age : IT's Impact on Collecting Practices / / by Paul Wilson, Peter Tolmie Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Edizione: 1st ed. 2025.
Descrizione fisica: 1 online resource (366 pages)
Disciplina: 005.437
004.019
Soggetto topico: User interfaces (Computer systems)
Human-computer interaction
Culture - Study and teaching
User Interfaces and Human Computer Interaction
Cultural Studies
Altri autori: TolmiePeter  
Nota di contenuto: The Icon Age and collecting practices: A primer -- Collecting contexts -- Source materials and their analysis -- Collecting practices -- IT's impact on collecting practices -- The objects of collecting -- IT impacts on collectors forty years into the Icon Age -- The slide towards collecting context conformity -- Notes on collecting in the digital future -- Closing summary.
Sommario/riassunto: This book is about the impact of the 'Icon Age' on people's collecting practices. The Icon Age is when objects began to be represented on computer screens via icons. It focuses on how the Icon Age has affected how people do things associated with collections, from their inception to their disposal and everything in-between. It also looks at different kinds of collections and how they are managed across seven key collecting contexts: accumulations; libraries; filing-systems; archives; museums and galleries; private collections; and amateur collections. To inform this, studies were undertaken of how collecting was done across a range of diverse collections. The book also presents a taxonomy of collectable object types, including new types of objects that have appeared since the onset of the Icon Age. The book draws out important lessons regarding the impact of IT on collecting practices and contexts. It also suggests that, where contexts use digital practices, these exhibit an increasing level of conformity. The book concludes by looking beyond the Icon Age to the potential impact on collecting of new kinds of computing technology.
Titolo autorizzato: Collecting in the Icon Age  Visualizza cluster
ISBN: 3-031-86470-0
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9911011814103321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
HCI in Games [[electronic resource] ] : 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings Part I / / edited by Xiaowen Fang
Fang Xiaowen
HCI in Business, Government and Organizations [[electronic resource] ] : 10th International Conference, HCIBGO 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Fiona Nah, Keng Siau
Nah Fiona
HCI in Business, Government and Organizations [[electronic resource] ] : 10th International Conference, HCIBGO 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Fiona Nah, Keng Siau
Nah Fiona
Computer-human interaction research and applications : 5th International Conference, CHIRA 2021, virtual event, October 28-29, 2021, and 6th International Conference, CHIRA 2022, Valletta, Malta, October 27-28, 2022, Revised selected papers / / edited by Andreas Holzinger, Hugo Plácido da Silva, Jean Vanderdonckt, Larry Constantine
Universal Access in Human-Computer Interaction [[electronic resource] ] : 17th International Conference, UAHCI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Margherita Antona, Constantine Stephanidis
Antona Margherita