LEADER 03225nam 22005535 450 001 9911011814103321 005 20250628130645.0 010 $a3-031-86470-0 024 7 $a10.1007/978-3-031-86470-4 035 $a(MiAaPQ)EBC32182995 035 $a(Au-PeEL)EBL32182995 035 $a(CKB)39483537300041 035 $a(DE-He213)978-3-031-86470-4 035 $a(OCoLC)1526860794 035 $a(EXLCZ)9939483537300041 100 $a20250628d2025 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCollecting in the Icon Age $eIT's Impact on Collecting Practices /$fby Paul Wilson, Peter Tolmie 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (366 pages) 311 08$a3-031-86469-7 327 $aThe Icon Age and collecting practices: A primer -- Collecting contexts -- Source materials and their analysis -- Collecting practices -- IT's impact on collecting practices -- The objects of collecting -- IT impacts on collectors forty years into the Icon Age -- The slide towards collecting context conformity -- Notes on collecting in the digital future -- Closing summary. 330 $aThis book is about the impact of the 'Icon Age' on people's collecting practices. The Icon Age is when objects began to be represented on computer screens via icons. It focuses on how the Icon Age has affected how people do things associated with collections, from their inception to their disposal and everything in-between. It also looks at different kinds of collections and how they are managed across seven key collecting contexts: accumulations; libraries; filing-systems; archives; museums and galleries; private collections; and amateur collections. To inform this, studies were undertaken of how collecting was done across a range of diverse collections. The book also presents a taxonomy of collectable object types, including new types of objects that have appeared since the onset of the Icon Age. The book draws out important lessons regarding the impact of IT on collecting practices and contexts. It also suggests that, where contexts use digital practices, these exhibit an increasing level of conformity. The book concludes by looking beyond the Icon Age to the potential impact on collecting of new kinds of computing technology. 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aCulture$xStudy and teaching 606 $aUser Interfaces and Human Computer Interaction 606 $aCultural Studies 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aCulture$xStudy and teaching. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aCultural Studies. 676 $a005.437 676 $a004.019 700 $aWilson$b Paul$01749565 701 $aTolmie$b Peter$01431778 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911011814103321 996 $aCollecting in the Icon Age$94404861 997 $aUNINA