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Advances in Human Factors in Wearable Technologies and Game Design : Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA / / edited by Tareq Ahram



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Titolo: Advances in Human Factors in Wearable Technologies and Game Design : Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA / / edited by Tareq Ahram Visualizza cluster
Pubblicazione: Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Edizione: 1st ed. 2020.
Descrizione fisica: 1 online resource (XII, 429 p. 202 illus., 154 illus. in color.)
Disciplina: 610.28
620.82
Soggetto topico: Biomedical engineering
User interfaces (Computer systems)
Psychology, Applied
Computer engineering
Internet of things
Embedded computer systems
Biomedical Engineering and Bioengineering
User Interfaces and Human Computer Interaction
Applied Psychology
Cyber-physical systems, IoT
Persona (resp. second.): AhramTareq
Sommario/riassunto: This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.
Titolo autorizzato: Advances in Human Factors in Wearable Technologies and Game Design  Visualizza cluster
ISBN: 3-030-20476-6
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910366600803321
Lo trovi qui: Univ. Federico II
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Serie: Advances in Intelligent Systems and Computing, . 2194-5357 ; ; 973