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Governing Social Virtual Reality : Preparing for the Content, Conduct and Design Challenges of Immersive Social Media / / by Joanne E. Gray, Marcus Carter, Ben Egliston



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Autore: Gray Joanne E. Visualizza persona
Titolo: Governing Social Virtual Reality : Preparing for the Content, Conduct and Design Challenges of Immersive Social Media / / by Joanne E. Gray, Marcus Carter, Ben Egliston Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2024
Edizione: 1st ed. 2024.
Descrizione fisica: 1 online resource (95 pages)
Disciplina: 006.8
Soggetto topico: Mass media - Political aspects
Virtual reality
Augmented reality
Mass media - Moral and ethical aspects
Technology - Sociological aspects
Media Policy and Politics
Virtual and Augmented Reality
Media Ethics
Emerging Technologies
Persona (resp. second.): CarterMarcus
EglistonBen
Nota di contenuto: Part I: What needs governing? -- Chapter 1: Introduction -- Chapter 2: Content Harms in Social VR: Abuse, Misinformation, Platform Cultures and Moderation -- Chapter 3: Conduct Harms in Social VR: Embodied Harassment, Gender-Based Harm and Toxic Cultures -- Chapter 4: Children and Social VR: Physiological, Psychological and Social Harms -- Part II: How do we govern? -- Chapter 5: Designing for Safety, Privacy and Inclusivity in Social VR -- Chapter 6: Trust and Safety in Social VR: Current Industry Practices -- Chapter 7: Regulating Social VR: Limitations and Tensions in Global Policy and Governance -- Chapter 8: Conclusion.
Sommario/riassunto: In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges. By merging theoretical insights with practical examples, the book examines the risks of harm in social VR environments, including both content and conduct issues. It charts a course for developing inclusive and safe social VR spaces that are respectful of diverse users’ rights and needs, laying out essential principles for policymakers, developers and regulators. The book is an urgent call to proactively shape the burgeoning field of VR for the betterment of all. Dr. Joanne E. Gray is a Lecturer in Digital Cultures at The University of Sydney, Chief Investigator at the International Digital Policy Observatory, and Commissioning Editor of the journal Policy & Internet. Dr. Marcus Carter is a Professor of Human-Computer Interaction at The University of Sydney and holds an ARC Future Fellowship on ‘The monetisation of children in the digital games industry’. Dr. Ben Egliston is a Lecturer in Digital Cultures at The University of Sydney and holds an ARC DECRA Fellowship on ‘Paying and playing: Assessing and regulating digital games-as-a-service’.
Titolo autorizzato: Governing Social Virtual Reality  Visualizza cluster
ISBN: 3-031-61831-9
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910879584803321
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