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[null,"1.","Record Nr.",null,"UNINA9910789762703321"]
[null,null,"Autore",null,"Wiarda Howard J"]
[null,null,"Titolo",null,"Civil Society [[electronic resource] ] : The American Model And Third World Development"]
[null,null,"Pubbl/distr/stampa",null,"New York, : Westview Press, 2003"]
[null,null,"ISBN",null,"1-283-26148-0"]
[{"$nulls":4},"9786613261489"]
[{"$nulls":4},"0-8133-4620-7"]
[null,null,"Descrizione fisica",null,"1 online resource (183 p.)"]
[null,null,"Disciplina",null,"303.483"]
[null,null,"Soggetti",null,"Economic development -- Political aspects"]
[{"$nulls":4},"Information technology -- Political aspects -- Developing countries"]
[{"$nulls":4},"Technology and state -- Developing countries"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,null,"Note generali","Description based upon print version of record."]
[null,null,"Nota di contenuto",null,"CONTENTS; Preface; PART I: INTRODUCTION; 1 Civil Society, Democracy, and Corporatism in the Third World; PART II: THEORY AND CONCEPTS; 2 Civil Society: History and Meaning(s); 3 Corporatist Systems of Civil Society; PART III: CASE STUDIES IN CIVIL SOCIETY; 4 Sub-Saharan Africa; 5 East Asia; 6 Latin America; 7 The Middle East and Islamic Society; 8 Is Civil Society Exportable?: The American Modeland Third World Development; Suggested Readings; About the Author; Index"]
[null,null,null,"Sommario/riassunto","Considers the possibility of opening up economies and societies of the Third World to democracy; specifically the role of civil society in contributing to democracy and the varieties of civil society and state-society relations in distinct Third World areas."]
[null,"2.","Record Nr.",null,"UNINA9910879584803321"]
[null,null,"Autore",null,"Gray Joanne E."]
[null,null,"Titolo",null,"Governing Social Virtual Reality : Preparing for the Content, Conduct and Design Challenges of Immersive Social Media / / by Joanne E. Gray, Marcus Carter, Ben Egliston"]
[null,null,"Pubbl/distr/stampa",null,"Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2024"]
[null,null,"ISBN",null,"9783031618314"]
[{"$nulls":4},"3031618319"]
[null,null,"Edizione",null,"[1st ed. 2024.]"]
[null,null,"Descrizione fisica",null,"1 online resource (95 pages)"]
[null,null,"Disciplina",null,"006.8"]
[null,null,"Soggetti",null,"Mass media - Political aspects"]
[{"$nulls":4},"Virtual reality"]
[{"$nulls":4},"Augmented reality"]
[{"$nulls":4},"Mass media - Moral and ethical aspects"]
[{"$nulls":4},"Technology - Sociological aspects"]
[{"$nulls":4},"Media Policy and Politics"]
[{"$nulls":4},"Virtual and Augmented Reality"]
[{"$nulls":4},"Media Ethics"]
[{"$nulls":4},"Emerging Technologies"]
[null,null,"Lingua di pubblicazione",null,"Inglese"]
[null,null,"Formato",null,"Materiale a stampa"]
[null,null,null,"Livello bibliografico","Monografia"]
[null,null,"Nota di contenuto",null,"Part I: What needs governing? -- Chapter 1: Introduction -- Chapter 2: Content Harms in Social VR: Abuse, Misinformation, Platform Cultures and Moderation -- Chapter 3: Conduct Harms in Social VR: Embodied Harassment, Gender-Based Harm and Toxic Cultures -- Chapter 4: Children and Social VR: Physiological, Psychological and Social Harms -- Part II: How do we govern? -- Chapter 5: Designing for Safety, Privacy and Inclusivity in Social VR -- Chapter 6: Trust and Safety in Social VR: Current Industry Practices -- Chapter 7: Regulating Social VR: Limitations and Tensions in Global Policy and Governance -- Chapter 8: Conclusion."]
[null,null,null,"Sommario/riassunto","In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges. By merging theoretical insights with practical "]
[{"$nulls":4},"examples, the book examines the risks of harm in social VR environments, including both content and conduct issues. It charts a course for developing inclusive and safe social VR spaces that are respectful of diverse users’ rights and needs, laying out essential principles for policymakers, developers and regulators. The book is an urgent call to proactively shape the burgeoning field of VR for the betterment of all. Dr. Joanne E. Gray is a Lecturer in Digital Cultures at The University of Sydney, Chief Investigator at the International Digital Policy Observatory, and Commissioning Editor of the journal Policy & Internet. Dr. Marcus Carter is a Professor of Human-Computer Interaction at The University of Sydney and holds an ARC Future Fellowship on ‘The monetisation of children in the digital games industry’. Dr. Ben Egliston is a Lecturer in Digital Cultures at The University of Sydney and holds an ARC DECRA Fellowship on ‘Paying and playing: Assessing and regulating digital games-as-a-service’."]