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Titolo: |
Computer Games : Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers / / edited by Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida
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Pubblicazione: | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014 |
Edizione: | 1st ed. 2014. |
Descrizione fisica: | 1 online resource (XI, 133 p. 24 illus.) |
Disciplina: | 006.3 |
Soggetto topico: | Artificial intelligence |
Personal computers | |
Computers | |
Artificial Intelligence | |
Personal Computing | |
Theory of Computation | |
Persona (resp. second.): | CazenaveTristan |
WinandsMark H.M | |
IidaHiroyuki | |
Note generali: | Bibliographic Level Mode of Issuance: Monograph |
Nota di contenuto: | Chess -- Domineering -- Chinese checkers -- Go -- Goofspiel -- Tzaar -- The sliding tile puzzle.- Cooperative path-finding problems -- General game playing. |
Sommario/riassunto: | This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing. |
Titolo autorizzato: | Computer Games ![]() |
ISBN: | 3-319-05428-7 |
Formato: | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910299059003321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |