Vai al contenuto principale della pagina

The guide to computer simulations and games [[electronic resource] /] / Katrin Becker, J.R. Parker



(Visualizza in formato marc)    (Visualizza in BIBFRAME)

Autore: Becker Katrin Visualizza persona
Titolo: The guide to computer simulations and games [[electronic resource] /] / Katrin Becker, J.R. Parker Visualizza cluster
Pubblicazione: Indianapolis, Ind., : Wiley Pub., Inc, 2011
Edizione: 1st ed.
Descrizione fisica: 1 online resource (482 p.)
Disciplina: 003.3
Soggetto topico: Game theory
Digital computer simulation
Altri autori: ParkerJ. R  
Note generali: Description based upon print version of record.
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: pt. 1. Context -- pt. 2. It's about time -- pt. 3. Designing and building simulations.
Sommario/riassunto: The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of
Titolo autorizzato: The guide to computer simulations and games  Visualizza cluster
ISBN: 1-118-23559-2
1-283-40199-1
9786613401991
1-118-22180-X
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910810587503321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui