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How to talk about videogames / / Ian Bogost



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Autore: Bogost Ian Visualizza persona
Titolo: How to talk about videogames / / Ian Bogost Visualizza cluster
Pubblicazione: Minneapolis, Minnesota ; ; London, England : , : University of Minnesota Press, , 2015
2015
Descrizione fisica: 1 online resource (217 p.)
Disciplina: 794.8
Soggetto topico: Video games - Social aspects
Note generali: Description based upon print version of record.
Nota di bibliografia: Includes bibliographical references.
Nota di contenuto: Cover; Contents; Introduction: Nobody Asked for a Toaster Critic; 1 The Squalid Grace of Flappy Bird; 2 A Portrait of the Artist as a Game Studio; 3 The Blue Shell Is Everything That's Wrong with America; 4 Little Black Sambo, I'm Going to Eat You Up!; 5 Can a Gobbler Have It All?; 6 Racketeer Sports; 7 The Haute Couture of Videogames; 8 Can the Other Come Out and Play?; 9 A Way of Looking; 10 Free Speech Is Not a Marketing Plan; 11 Shaking the Holocaust Train; 12 The Long Shot; 13 Puzzling the Sublime; 14 Work Is the Best Place to Goof Off; 15 A Trio of Artisanal Reviews
16 What Is a Sports Videogame?17 The Agony of Mastery; 18 The Abyss between the Human and the Alpine; 19 Word Games Last Forever; 20 Perpetual Adolescence; Conclusion: Anything but Games; Notes
Titolo autorizzato: How to talk about videogames  Visualizza cluster
ISBN: 1-4529-4988-3
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910797869203321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Serie: Electronic mediations ; ; 47.