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HTML5 games : creating fun with HTML5, CSS3 and WEBGL / / Jacob Seidelin



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Autore: Seidelin Jacob Visualizza persona
Titolo: HTML5 games : creating fun with HTML5, CSS3 and WEBGL / / Jacob Seidelin Visualizza cluster
Pubblicazione: Chichester, West Sussex, United Kingdom : , : Wiley, , 2014
Edizione: Second edition.
Descrizione fisica: 1 online resource (458 p.)
Disciplina: 794.81526
Soggetto topico: Computer games - Programming
HTML (Document markup language)
Soggetto genere / forma: Electronic books.
Note generali: Includes index.
Nota di contenuto: part I. Getting started with HTML5 games -- part II. Creating the basic game -- part III. Adding 3D and sound -- part IV. Local storage and multiplayer games.
Sommario/riassunto: HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including us
Titolo autorizzato: HTML5 games  Visualizza cluster
ISBN: 1-118-85545-0
1-118-85546-9
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910464415603321
Lo trovi qui: Univ. Federico II
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