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Autore: |
Seidelin Jacob
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Titolo: |
HTML5 games : creating fun with HTML5, CSS3 and WEBGL / / Jacob Seidelin
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Pubblicazione: | Chichester, West Sussex, United Kingdom : , : Wiley, , 2014 |
Edizione: | Second edition. |
Descrizione fisica: | 1 online resource (458 p.) |
Disciplina: | 794.81526 |
Soggetto topico: | Computer games - Programming |
HTML (Document markup language) | |
Soggetto genere / forma: | Electronic books. |
Note generali: | Includes index. |
Nota di contenuto: | part I. Getting started with HTML5 games -- part II. Creating the basic game -- part III. Adding 3D and sound -- part IV. Local storage and multiplayer games. |
Sommario/riassunto: | HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including us |
Titolo autorizzato: | HTML5 games ![]() |
ISBN: | 1-118-85545-0 |
1-118-85546-9 | |
Formato: | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910464415603321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |