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Intersections in Simulation and Gaming [[electronic resource] ] : 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers / / edited by Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer



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Titolo: Intersections in Simulation and Gaming [[electronic resource] ] : 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers / / edited by Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer Visualizza cluster
Pubblicazione: Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018
Edizione: 1st ed. 2018.
Descrizione fisica: 1 online resource (XI, 412 p. 121 illus.)
Disciplina: 001
Soggetto topico: Computer communication systems
Education—Data processing
User interfaces (Computer systems)
Application software
Optical data processing
Computer Communication Networks
Computers and Education
User Interfaces and Human Computer Interaction
Computer Appl. in Social and Behavioral Sciences
Image Processing and Computer Vision
Persona (resp. second.): NaweedAnjum
WardaszkoMarcin
LeighElyssebeth
MeijerSebastiaan
Sommario/riassunto: This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.
Titolo autorizzato: Intersections in Simulation and Gaming  Visualizza cluster
ISBN: 3-319-78795-0
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910349425203321
Lo trovi qui: Univ. Federico II
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Serie: Information Systems and Applications, incl. Internet/Web, and HCI ; ; 10711