Vai al contenuto principale della pagina

Jane Jensen : Gabriel Knight, adventure games, hidden objects / / Anastasia Marie Salter



(Visualizza in formato marc)    (Visualizza in BIBFRAME)

Autore: Salter Anastasia <1984-> Visualizza persona
Titolo: Jane Jensen : Gabriel Knight, adventure games, hidden objects / / Anastasia Marie Salter Visualizza cluster
Pubblicazione: New York : , : Bloomsbury Academic, An imprint of Bloomsbury Publishing Inc, , 2017
Descrizione fisica: 1 online resource (199 pages) : illustrations, photographs
Disciplina: 794.8
Soggetto topico: Computer programmers - United States
Novelists, American - 20th century
Video games - Authorship
Video games - Design - History
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: List of Figures -- Acknowledgements -- Preface -- Foreword -- 1 Introduction: Long Ago at Sierra -- 2 Being Gabriel Knight: Character and Research-driven Interactive Narrative -- 3 Hidden Objects: Crafting Mystery through Dazzle and Reward -- 4 Down Pinkerton Road: Jensen and the Adventure Game Renaissance -- 5 Jane Jensen: In Her Own Words -- 6 Legacy of a Writer-Designer -- Gameography -- Works Cited -- Index
Sommario/riassunto: In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen's impact and role in advancing interactive narrative and writing in the game design process
Titolo autorizzato: Jane Jensen  Visualizza cluster
ISBN: 9781501327438
1501327437
9781501327445
1501327445
9781501327421
1501327429
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910162917503321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Serie: Influential video game designers.