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Titolo: | Computer Games : 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers / / edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant |
Pubblicazione: | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 |
Edizione: | 1st ed. 2019. |
Descrizione fisica: | 1 online resource (XI, 165 p. 111 illus., 38 illus. in color.) |
Disciplina: | 794.8 |
794.81 | |
Soggetto topico: | Artificial intelligence |
Computer graphics | |
Optical data processing | |
Artificial Intelligence | |
Computer Graphics | |
Image Processing and Computer Vision | |
Persona (resp. second.): | CazenaveTristan |
SaffidineAbdallah | |
SturtevantNathan | |
Note generali: | Includes index. |
Nota di contenuto: | Video Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search. |
Sommario/riassunto: | This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search. |
Titolo autorizzato: | Computer Games |
ISBN: | 3-030-24337-0 |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910337859003321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |