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Games for Training, Education, Health and Sports : 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings / / edited by Stefan Göbel, Josef Wiemeyer



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Titolo: Games for Training, Education, Health and Sports : 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings / / edited by Stefan Göbel, Josef Wiemeyer Visualizza cluster
Pubblicazione: Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014
Edizione: 1st ed. 2014.
Descrizione fisica: 1 online resource (XIV, 200 p. 70 illus.)
Disciplina: 004.16
Soggetto topico: Personal computers
Education—Data processing
User interfaces (Computer systems)
Application software
Multimedia information systems
Computer graphics
Personal Computing
Computers and Education
User Interfaces and Human Computer Interaction
Information Systems Applications (incl. Internet)
Multimedia Information Systems
Computer Graphics
Persona (resp. second.): GöbelStefan
WiemeyerJosef
Note generali: Bibliographic Level Mode of Issuance: Monograph
Nota di contenuto: Mechanisms and effects of (Serious) Games -- Adaptation and personalisation -- Local, mobile, and internet learning and education applications -- Game, reuse and evaluation -- Game settings -- Types of learners -- Problem solving.
Sommario/riassunto: This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were carefully reviewed and selected for inclusion in this book. The topics of the papers are settled in the fields of (game-based) training, teaching and learning, authoring tools, mobile gaming, health and rehabilitation, and citizen science. The papers address a broad scope of issues, including mechanisms and effects of (Serious) Games, adaptation and personalisation, local, mobile, and internet learning and education applications, game, reuse and evaluation, game settings, types of learners, problem solving etc.
Titolo autorizzato: Games for Training, Education, Health and Sports  Visualizza cluster
ISBN: 3-319-05972-6
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910484275303321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilitĂ  qui
Serie: Information Systems and Applications, incl. Internet/Web, and HCI ; ; 8395