04349nam 22007575 450 991048427530332120200701151119.03-319-05972-610.1007/978-3-319-05972-3(CKB)3710000000095028(DE-He213)978-3-319-05972-3(SSID)ssj0001187204(PQKBManifestationID)11642124(PQKBTitleCode)TC0001187204(PQKBWorkID)11243263(PQKB)11238669(MiAaPQ)EBC3093459(PPN)177824638(EXLCZ)99371000000009502820140327d2014 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierGames for Training, Education, Health and Sports 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings /edited by Stefan Göbel, Josef Wiemeyer1st ed. 2014.Cham :Springer International Publishing :Imprint: Springer,2014.1 online resource (XIV, 200 p. 70 illus.) Information Systems and Applications, incl. Internet/Web, and HCI ;8395Bibliographic Level Mode of Issuance: Monograph3-319-05971-8 Mechanisms and effects of (Serious) Games -- Adaptation and personalisation -- Local, mobile, and internet learning and education applications -- Game, reuse and evaluation -- Game settings -- Types of learners -- Problem solving.This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were carefully reviewed and selected for inclusion in this book. The topics of the papers are settled in the fields of (game-based) training, teaching and learning, authoring tools, mobile gaming, health and rehabilitation, and citizen science. The papers address a broad scope of issues, including mechanisms and effects of (Serious) Games, adaptation and personalisation, local, mobile, and internet learning and education applications, game, reuse and evaluation, game settings, types of learners, problem solving etc.Information Systems and Applications, incl. Internet/Web, and HCI ;8395Personal computersEducation—Data processingUser interfaces (Computer systems)Application softwareMultimedia information systemsComputer graphicsPersonal Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I24083Computers and Educationhttps://scigraph.springernature.com/ontologies/product-market-codes/I24032User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Information Systems Applications (incl. Internet)https://scigraph.springernature.com/ontologies/product-market-codes/I18040Multimedia Information Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I18059Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013Personal computers.Education—Data processing.User interfaces (Computer systems).Application software.Multimedia information systems.Computer graphics.Personal Computing.Computers and Education.User Interfaces and Human Computer Interaction.Information Systems Applications (incl. Internet).Multimedia Information Systems.Computer Graphics.004.16Göbel Stefanedthttp://id.loc.gov/vocabulary/relators/edtWiemeyer Josefedthttp://id.loc.gov/vocabulary/relators/edtBOOK9910484275303321Games for Training, Education, Health and Sports2830031UNINA