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Autore: | Oliveira Wilk |
Titolo: | Tailored Gamification to Educational Technologies / / by Wilk Oliveira, Ig Ibert Bittencourt |
Pubblicazione: | Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019 |
Edizione: | 1st ed. 2019. |
Descrizione fisica: | 1 online resource (xvii, 97 pages) |
Disciplina: | 371.33 |
Soggetto topico: | Educational technology |
Education—Data processing | |
Computer games—Programming | |
Technology and Digital Education | |
Computers and Education | |
Game Development | |
Persona (resp. second.): | BittencourtIg Ibert |
Nota di contenuto: | Introduction -- Theoretical Foundations -- Research Advances on Tailored Gamification -- Tailoring Gamified Educational Technologies -- Selecting the Most Suitable Gamification Elements for each Situation -- MeuTutor: Personalizing an Educational Technology based on Students’ Gamer Types -- 7 Conclusions. |
Sommario/riassunto: | This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age. |
Titolo autorizzato: | Tailored Gamification to Educational Technologies |
ISBN: | 981-329-812-X |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910349326703321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilitĂ qui |