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Tailored Gamification to Educational Technologies / / by Wilk Oliveira, Ig Ibert Bittencourt



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Autore: Oliveira Wilk Visualizza persona
Titolo: Tailored Gamification to Educational Technologies / / by Wilk Oliveira, Ig Ibert Bittencourt Visualizza cluster
Pubblicazione: Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019
Edizione: 1st ed. 2019.
Descrizione fisica: 1 online resource (xvii, 97 pages)
Disciplina: 371.33
Soggetto topico: Educational technology
Education—Data processing
Computer games—Programming
Technology and Digital Education
Computers and Education
Game Development
Persona (resp. second.): BittencourtIg Ibert
Nota di contenuto: Introduction -- Theoretical Foundations -- Research Advances on Tailored Gamification -- Tailoring Gamified Educational Technologies -- Selecting the Most Suitable Gamification Elements for each Situation -- MeuTutor: Personalizing an Educational Technology based on Students’ Gamer Types -- 7 Conclusions.
Sommario/riassunto: This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
Titolo autorizzato: Tailored Gamification to Educational Technologies  Visualizza cluster
ISBN: 981-329-812-X
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910349326703321
Lo trovi qui: Univ. Federico II
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