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Record Nr. |
UNINA9910349326703321 |
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Autore |
Oliveira Wilk |
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Titolo |
Tailored Gamification to Educational Technologies / / by Wilk Oliveira, Ig Ibert Bittencourt |
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Pubbl/distr/stampa |
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Singapore : , : Springer Singapore : , : Imprint : Springer, , 2019 |
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ISBN |
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Edizione |
[1st ed. 2019.] |
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Descrizione fisica |
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1 online resource (xvii, 97 pages) |
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Disciplina |
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Soggetti |
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Educational technology |
Education—Data processing |
Computer games—Programming |
Technology and Digital Education |
Computers and Education |
Game Development |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di contenuto |
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Introduction -- Theoretical Foundations -- Research Advances on Tailored Gamification -- Tailoring Gamified Educational Technologies -- Selecting the Most Suitable Gamification Elements for each Situation -- MeuTutor: Personalizing an Educational Technology based on Students’ Gamer Types -- 7 Conclusions. |
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Sommario/riassunto |
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This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age. |
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