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Android Studio Game Development [[electronic resource] ] : Concepts and Design / / by Jerome DiMarzio



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Autore: DiMarzio Jerome Visualizza persona
Titolo: Android Studio Game Development [[electronic resource] ] : Concepts and Design / / by Jerome DiMarzio Visualizza cluster
Pubblicazione: Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Edizione: 1st ed. 2015.
Descrizione fisica: 1 online resource (100 p.)
Disciplina: 004
Soggetto topico: Computer games—Programming
Programming languages (Electronic computers)
Computer programming
Game Development
Programming Languages, Compilers, Interpreters
Programming Techniques
Note generali: Includes index.
Nota di contenuto: 1. Installing Android Studio -- 2. Exploring the IDE -- 3. Creating a New Project -- 4. Setting-Up Git Hub as Your VCS -- 5. Intro to Game Development -- 6. OpenGL ES and Polygons -- 7. Loading Images and Sprite Sheets -- 8. Reading User Input -- 9. In-Game Movement -- 10. Collision Detection.
Sommario/riassunto: This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. What You’ll Learn How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit and get projects to and from Git hub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio.
Titolo autorizzato: Android Studio Game Development  Visualizza cluster
ISBN: 1-4842-1718-7
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910300642503321
Lo trovi qui: Univ. Federico II
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