LEADER 03001nam 22006735 450 001 9910300642503321 005 20200630000527.0 010 $a9781484217184 010 $a1484217187 024 7 $a10.1007/978-1-4842-1718-4 035 $a(CKB)3710000000515191 035 $a(EBL)4103742 035 $a(SSID)ssj0001584845 035 $a(PQKBManifestationID)16265750 035 $a(PQKBTitleCode)TC0001584845 035 $a(PQKBWorkID)14864649 035 $a(PQKB)10771005 035 $a(DE-He213)978-1-4842-1718-4 035 $a(MiAaPQ)EBC4103742 035 $a(CaSebORM)9781484217184 035 $a(PPN)190522003 035 $a(OCoLC)963965486 035 $a(OCoLC)ocn963965486 035 $a(EXLCZ)993710000000515191 100 $a20151123d2015 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aAndroid Studio Game Development $eConcepts and Design /$fby Jerome DiMarzio 205 $a1st ed. 2015. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2015. 215 $a1 online resource (100 p.) 300 $aIncludes index. 311 08$a9781484217177 311 08$a1484217179 327 $a1. Installing Android Studio -- 2. Exploring the IDE -- 3. Creating a New Project -- 4. Setting-Up Git Hub as Your VCS -- 5. Intro to Game Development -- 6. OpenGL ES and Polygons -- 7. Loading Images and Sprite Sheets -- 8. Reading User Input -- 9. In-Game Movement -- 10. Collision Detection. 330 $aThis one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. What You?ll Learn How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit and get projects to and from Git hub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio. 606 $aComputer games?Programming 606 $aProgramming languages (Electronic computers) 606 $aComputer programming 606 $aGame Development$3https://scigraph.springernature.com/ontologies/product-market-codes/I29040 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 615 0$aComputer games?Programming. 615 0$aProgramming languages (Electronic computers) 615 0$aComputer programming. 615 14$aGame Development. 615 24$aProgramming Languages, Compilers, Interpreters. 615 24$aProgramming Techniques. 676 $a004 700 $aDiMarzio$b Jerome$4aut$4http://id.loc.gov/vocabulary/relators/aut$0851250 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910300642503321 996 $aAndroid Studio Game Development$92106968 997 $aUNINA