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Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers / / edited by Michael Hartisch, Chu-Hsuan Hsueh, Jonathan Schaeffer



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Titolo: Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers / / edited by Michael Hartisch, Chu-Hsuan Hsueh, Jonathan Schaeffer Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Edizione: 1st ed. 2025.
Descrizione fisica: 1 online resource (XIV, 219 p. 70 illus., 49 illus. in color.)
Disciplina: 005.13
Soggetto topico: Algorithms
Computer graphics
Computer vision
Artificial intelligence
Software engineering
Computer networks
Design and Analysis of Algorithms
Computer Graphics
Computer Vision
Artificial Intelligence
Software Engineering
Computer Communication Networks
Persona (resp. second.): HartischMichael
HsuehChu-Hsuan
SchaefferJonathan
Nota di contenuto: -- Chess and its Variants. -- Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM. -- Convolutional Neural Networks with Specific Kernels for Computer Chess. -- Chinese Chess EGTB with Perpetual Check-Chase Rules. -- Go and NoGo. -- Analysing KataGo: A Comparative Evaluation Against Perfect Play in the Game of Go. -- Solving Linear NoGo with Combinatorial Game Theory. -- Solving 7x7 Killall-Go with Seki Database. -- General Approaches for Solving and Playing Games. -- Compressed Game Solving. -- Anytime Sequential Halving in Monte-Carlo Tree Search. -- Monte Carlo Search Algorithms Discovering Monte Carlo Tree Search Exploration Terms. -- Nonograms. -- Generating Difficult and Fun Nonograms. -- Solving Nonograms: A Constraint Satisfaction Approach. -- Social Aspects of Games. -- Sexual Harassment in Valorant and Overwatch Voice Chats. -- Now You See Me: Recognizing the Player’s Arousal Changes in the Game through Game Footage Videos and Game Context Features. -- Games with Uncertainty. -- Belief Stochastic Game: A Model for Imperfect-Information Games with Known Positions. -- A Mathematical Analysis of PlaceIt: a Game of Perfect Online Sorting. -- Optimal Play of the All Yellow Zombie Dice Game. -- Zweistein: A Dynamic Programming Evaluation Function for Einstein Wurfelt Nicht!.
Sommario/riassunto: This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024. The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.
Titolo autorizzato: Computers and Games  Visualizza cluster
ISBN: 3-031-86585-5
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 996655268203316
Lo trovi qui: Univ. di Salerno
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Serie: Lecture Notes in Computer Science, . 1611-3349 ; ; 15550