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Immersive Learning Research Network : 10th International Conference on Immersive Learning, iLRN 2024, Glasgow, UK, June 10–13, 2024, Revised Selected Papers, Part II / / edited by Jule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Rami Ghannam, Alan Miller, Anasol Peña-Rios, Jonathon Richter



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Autore: Krüger Jule M Visualizza persona
Titolo: Immersive Learning Research Network : 10th International Conference on Immersive Learning, iLRN 2024, Glasgow, UK, June 10–13, 2024, Revised Selected Papers, Part II / / edited by Jule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Rami Ghannam, Alan Miller, Anasol Peña-Rios, Jonathon Richter Visualizza cluster
Pubblicazione: Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025
Edizione: 1st ed. 2025.
Descrizione fisica: 1 online resource (195 pages)
Disciplina: 005.437
004.019
Soggetto topico: User interfaces (Computer systems)
Human-computer interaction
Computer vision
Education - Data processing
Social sciences - Data processing
User Interfaces and Human Computer Interaction
Computer Vision
Computers and Education
Computer Application in Social and Behavioral Sciences
Altri autori: PedrosaDaniela  
BeckDennis  
BourguetMarie-Luce  
DengelAndreas  
GhannamRami  
MillerAlan  
Peña-RiosAnasol  
RichterJonathon  
Nota di contenuto: Special Track 1: Immersive learning across Latin America State of Research, Use Cases and Projects -- Metaverve Education Research across Latin America A Systematic Mapping Study -- Building Extended Reality Learning Communities in Universities The CIRE UNAH Case in Honduras -- Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency -- Amplifying Immersive Climate Learning within the Heritage Sector -- Creating Authentic Historical Costumes to Augment Virtual Humans for Cultural Heritage -- What the Amazon Can’t Deliver Lessons Learned from Virtual Reality Based Sustainability Education -- Immersive Learning of Cerebral Visual Impairment Understanding Vision through Dynamic Immersive Simulations -- Design and Development of XR Based Data Problem Solving Content for Sustainable Development in Education -- Special Track 3: Literacy Equity and Immersive Learning -- Outline of a Theoretical and Technological Approach for Reducing Inequalities in the Design of a 360 Synchronous Interactive Telepresence System -- Mind Perception of Avatars A Focus Group Study.
Sommario/riassunto: This book constitutes the proceedings of the10th International Conference on Immersive Learning, iLRN 2024, held in Glasgow, UK during June 10–13, 2024. The 30 full papers and 13 short papers presented in this volume were carefully reviewed and selected from 144 submissions. They were categorized under the topical section as follows: Part I: Foundations in Immersive Learning Research and Theory; Assessment and Evaluation (A&E); Galleries, Libraries, Archives and Museums (GLAM); Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS); STEM Education (STEM); Medical & Healthcare Education (MHE); Workforce Development & Industry Training (WDIT); Self and Co-regulated Learning with Immersive Learning Environments (SCILE). Part II: Special Track 1: Immersive learning across Latin America: State of Research, Use Cases and Projects; Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency; Special Track 3: Literacy Equity and Immersive Learning.
Titolo autorizzato: Immersive Learning Research Network  Visualizza cluster
ISBN: 9783031804724
3031804724
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910983090403321
Lo trovi qui: Univ. Federico II
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Serie: Communications in Computer and Information Science, . 1865-0937 ; ; 2272
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