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| Autore: |
Sutherland Bruce
|
| Titolo: |
C++ Game Development Primer / / by Bruce Sutherland
|
| Pubblicazione: | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2014 |
| Edizione: | 1st ed. 2014. |
| Descrizione fisica: | 1 online resource (85 p.) |
| Disciplina: | 005.133 |
| Soggetto topico: | Programming languages (Electronic computers) |
| Software engineering | |
| Programming Languages, Compilers, Interpreters | |
| Software Engineering/Programming and Operating Systems | |
| Note generali: | Includes index. |
| Sommario/riassunto: | C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace. For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++. |
| Titolo autorizzato: | C++ Game Development Primer ![]() |
| ISBN: | 9781484208144 |
| 1484208145 | |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910300476203321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |