02893nam 22006375 450 991030047620332120200705113550.09781484208144148420814510.1007/978-1-4842-0814-4(CKB)3710000000277462(CaPaEBR)ebrary10986317(SSID)ssj0001386380(PQKBManifestationID)11896943(PQKBTitleCode)TC0001386380(PQKBWorkID)11373897(PQKB)11347659(MiAaPQ)EBC1964895(DE-He213)978-1-4842-0814-4(CaSebORM)9781484208144(PPN)18309025X(OCoLC)898043359(OCoLC)ocn898043359(EXLCZ)99371000000027746220141110d2014 u| 0engurcnu||||||||txtccrC++ Game Development Primer /by Bruce Sutherland1st ed. 2014.Berkeley, CA :Apress :Imprint: Apress,2014.1 online resource (85 p.)Expert's Voice in C++Includes index.9781484208151 1484208153 C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace. For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.Expert's voice in C++.Programming languages (Electronic computers)Software engineeringProgramming Languages, Compilers, Interpretershttps://scigraph.springernature.com/ontologies/product-market-codes/I14037Software Engineering/Programming and Operating Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I14002Programming languages (Electronic computers)Software engineering.Programming Languages, Compilers, Interpreters.Software Engineering/Programming and Operating Systems.005.133Sutherland Bruceauthttp://id.loc.gov/vocabulary/relators/aut866416UMIUMIBOOK9910300476203321C++ Game Development Primer2129302UNINA