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Autore: | Sibbet David |
Titolo: | Visual teams [[electronic resource] ] : graphic tools for commitment, innovation, & high performance / / David Sibbet |
Pubblicazione: | Hoboken, N.J., : John Wiley & Sons, 2011 |
Descrizione fisica: | 1 online resource (314 p.) |
Disciplina: | 658.4 |
658.4022 | |
Soggetto topico: | Teams in the workplace |
Visual communication | |
Decision making | |
Note generali: | Includes index. |
Nota di contenuto: | Visual Teams: Graphic Tools for Commitment, Innovation, & High Performance; Contents; Introduction: Imagining Better Results for Teams; I. What Is a Visual Team?: Using Graphics Across the Whole Workflow; 1. Working Like Designers / Why Visual Teams Get Results; 2. Why Be a Visual Team? / The Case for Collaboration; 3. A Graphic User Interface for Teams / The Drexler/Sibbet Team Performance Model; II. Leading Visual Teams: Seeing the BIG Picture; 4. So You've Just Been Promoted / Understanding Team Leadership; 5. Managing Four Flows of Activity / Attention, Energy, Information, & Operations |
6. Supporting Innovation / Providing Visual ToolsIII. Visual Team Startup: Creating Trust, Focus, & Commitment; 7. Visualizing Purpose / Orienting to Your Mission; 8. Seeing Yourself As a Team / Developing Trust; 9. Clarifying Goals / Using the Graphic Gameplan; 10. Consensus or Command? / Deciding Commitments; IV. Sustaining Results: Innovating for High Performance; 11. Graphics & Project Management / Implementation You Can Literally See; 12. Visualizing & Innovating / Understanding High Performance; 13. Assessments, Dialogues, & Sharing Rallies / The Importance of Learning & Renewal | |
V. Growing a Visual Team Culture: Thinking BIG About Opportunities14. Introducing Visual Teams / Communicating Benefits; 15. Developing Visual Team Skills / Learning Tips & Tools; 16. Shared Visual Language / Toward an Operating System for Visual Teams; VI. New Technology Tools: A Revolution in Visual Collaboration; 17. Visual Tools Come of Age / Experiencing High Performance at the Institute for the Future; 18. Graphics for Distributed Teams / Web & Teleconferences; 19. Team Rooms & the Net / Physical Places or Virtual Spaces?; 20. Mobile Technology / Reshaping Tomorrow's Teams | |
VII. Links, Tools, & Other Resources21. Websites & Bibliography; Appendix; Jack R. Gibb's Original Research; Summary of Arthur M.Young's Theory of Process; Index | |
Sommario/riassunto: | Graphic tools and visual solutions for team building and development Visual Teams uses visual tools and methods to help teams-both face-to-face and virtual-reach high performance in today's work environment. As teams become more and more global and distributed, visualization provides an important channel of communication-one that opens up the group's mind to improving work systems and processes by understanding relationships, interconnections, and big picture contexts. Visual Teams shares best practices and uses visualization as a power tool for process improvement by |
Titolo autorizzato: | Visual teams |
ISBN: | 1-118-15859-8 |
1-119-20265-5 | |
1-282-24256-3 | |
9786613813688 | |
1-118-15857-1 | |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910139573803321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |