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Hanging out, messing around, and geeking out : kids living and learning with new media / / Mizuko Ito [and others] ; with contributions by Judd Antin [and others]



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Titolo: Hanging out, messing around, and geeking out : kids living and learning with new media / / Mizuko Ito [and others] ; with contributions by Judd Antin [and others] Visualizza cluster
Pubblicazione: Cambridge, Mass., : MIT Press, ©2010
Descrizione fisica: 1 online resource (419 p.)
Disciplina: 302.23/108350973
Soggetto topico: Mass media and youth - United States
Digital media - Social aspects - United States
Technology and youth - United States
Learning - Social aspects
Soggetto non controllato: EDUCATION/Digital Media & Learning
DIGITAL HUMANITIES & NEW MEDIA/General
SOCIAL SCIENCES/Media Studies
Altri autori: ItōMizuko  
AntinJudd  
Note generali: Description based upon print version of record.
Nota di bibliografia: Includes bibliographical references and index.
Nota di contenuto: Contents; Series Foreword; Acknowledgments; Notes on the Text; Introduction; 1 Media Ecologies; 2 Friendship; 3 Intimacy; 4 Families; 5 Gaming; 6 Creative Production; 7 Work; Conclusion; Appendix I: Project Overview; Appendix II: Project Descriptions; Appendix III: Project Index; Bibliography; Index
Sommario/riassunto: An examination of young people's everyday new media practices--including video-game playing, text-messaging, digital media production, and social media use. Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings--at home, in after-school programs, and in online spaces. Integrating twenty-three case studies--which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups--in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.
Titolo autorizzato: Hanging out, messing around, and geeking out  Visualizza cluster
ISBN: 0-262-25826-9
0-262-51854-6
1-299-45769-X
0-262-25892-7
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910139143303321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Serie: John D. and Catherine T. MacArthur Foundation series on digital media and learning.