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| Titolo: |
Emerging Technologies and the Digital Transformation of Museums and Heritage Sites : First International Conference, RISE IMET 2021, Nicosia, Cyprus, June 2–4, 2021, Proceedings / / edited by Maria Shehade, Theopisti Stylianou-Lambert
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| Pubblicazione: | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 |
| Edizione: | 1st ed. 2021. |
| Descrizione fisica: | 1 online resource (XIII, 371 p. 124 illus., 106 illus. in color.) |
| Disciplina: | 069 |
| Soggetto topico: | Computer engineering |
| Computer networks | |
| Computer vision | |
| Social sciences - Data processing | |
| Education - Data processing | |
| Expert systems (Computer science) | |
| Computer Engineering and Networks | |
| Computer Vision | |
| Computer Communication Networks | |
| Computer Application in Social and Behavioral Sciences | |
| Computers and Education | |
| Knowledge Based Systems | |
| Persona (resp. second.): | ShehadeMaria |
| Stylianou-LambertTheopisti | |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Digital curation and visitor engagement in museums and heritage sites -- VR, AR, MR, mobile applications and gamification in museums and heritage sites -- Digital storytelling and embodied characters for the interpretation of cultural heritage -- Emerging technologies, difficult heritage and affective practices -- Participatory approaches, crowdsourcing and new technologies -- Digitization, documentation and digital representation of cultural heritage. |
| Sommario/riassunto: | This book constitutes the post-conference proceedings of the First International Conference on Emerging Technologies and the Digital Transformation of Museums and Heritage Sites, RISE IMET 2020, held in Nicosia, Cyprus, in June 2021*. The 23 revised full papers were carefully reviewed and selected from 38 submissions. The papers are organized in the following topical sections: digital curation and visitor engagement in museums and heritage sites; VR, AR, MR, mobile applications and gamification in museums and heritage sites; digital storytelling and embodied characters for the interpretation of cultural heritage; emerging technologies, difficult heritage and affective practices; participatory approaches, crowdsourcing and new technologies; digitization, documentation and digital representation of cultural heritage. * The conference was held virtually due to the COVID-19 pandemic. |
| Titolo autorizzato: | Emerging Technologies and the Digital Transformation of Museums and Heritage Sites ![]() |
| ISBN: | 3-030-83647-9 |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910494563003321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |