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Beginning Android games development : from beginner to pro / / Ted Hagos [and three others]



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Titolo: Beginning Android games development : from beginner to pro / / Ted Hagos [and three others] Visualizza cluster
Pubblicazione: [Place of publication not identified] : , : Apress, , [2020]
©2020
Edizione: 4th ed. 2020.
Descrizione fisica: 1 online resource (XVII, 364 p. 151 illus.)
Disciplina: 794.81526
Soggetto topico: Computer games - Programming
Persona (resp. second.): HagosTed
Nota di contenuto: Chapter 1: Setup -- Chapter 2: Project Basics -- Chapter 3: Android Studio -- Chapter 4: What's in an Android Application? -- Chapter 5: Introduction to Game Development -- Chapter 6: Building the Crazy 8 Game -- Chapter 7: Building the Balloon Popper Game -- Chapter 8: Testing and Debugging -- Chapter 9: -- Chapter 10: Monetization -- Chapter 11: Publishing the Game -- Chapter 12: Where Do We Go From Here?.-.
Sommario/riassunto: Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. You will: Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games.
Titolo autorizzato: Beginning Android games development  Visualizza cluster
ISBN: 1-4842-6121-6
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910427057203321
Lo trovi qui: Univ. Federico II
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