LEADER 02872nam 2200445 450 001 9910427057203321 005 20210214191329.0 010 $a1-4842-6121-6 024 7 $a10.1007/978-1-4842-6121-7 035 $a(CKB)4100000011435689 035 $a(DE-He213)978-1-4842-6121-7 035 $a(MiAaPQ)EBC6348307 035 $a(PPN)250223848 035 $a(CaSebORM)9781484261217 035 $a(EXLCZ)994100000011435689 100 $a20210214d2020 uy 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aBeginning Android games development $efrom beginner to pro /$fTed Hagos [and three others] 205 $a4th ed. 2020. 210 1$a[Place of publication not identified] :$cApress,$d[2020] 210 4$dİ2020 215 $a1 online resource (XVII, 364 p. 151 illus.) 311 $a1-4842-6120-8 327 $aChapter 1: Setup -- Chapter 2: Project Basics -- Chapter 3: Android Studio -- Chapter 4: What's in an Android Application? -- Chapter 5: Introduction to Game Development -- Chapter 6: Building the Crazy 8 Game -- Chapter 7: Building the Balloon Popper Game -- Chapter 8: Testing and Debugging -- Chapter 9: -- Chapter 10: Monetization -- Chapter 11: Publishing the Game -- Chapter 12: Where Do We Go From Here?.-. 330 $aDo you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. You will: Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games. 606 $aComputer games$xProgramming 615 0$aComputer games$xProgramming. 676 $a794.81526 702 $aHagos$b Ted 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910427057203321 996 $aBeginning Android games development$92045993 997 $aUNINA